Improving aerobic capacity through active videogames: A randomized controlled trial
AbstractThe rate of peak workload improvement between different types of Active Video Games (AVG) in young sedentary adults was investigated. Aerobic capacity improvement after a 6-week intervention between AVG types was also compared. Twenty participants, after baseline assessments, were randomized...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
Universidade Estadual Paulista
2015-09-01
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Series: | Motriz: Revista de Educacao Fisica |
Subjects: | |
Online Access: | http://www.scielo.br/scielo.php?script=sci_arttext&pid=S1980-65742015000300305&lng=en&tlng=en |