Strengthening Motivation in the Mathematical Engineering Teaching Processes – A Proposal from Gamification and Game-Based Learning
Gamification and game-based learning (GBL) has been widely implemented in educational processes, mainly in elementary education; it has been applied less frequently in university education. The objective was to test the effect of game-mediated teaching strategies on mathematics teaching in first-yea...
Main Authors: | , , , , , |
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Format: | Article |
Language: | English |
Published: |
Kassel University Press
2021-03-01
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Series: | International Journal of Emerging Technologies in Learning (iJET) |
Subjects: | |
Online Access: | https://online-journals.org/index.php/i-jet/article/view/16163 |