Effects of Different Types of 3D Rest Frames on Reducing Cybersickness in a Virtual Environment

A virtual environment (VE) presents several kinds of sensory stimuli for creating a virtual reality. Some sensory stimuli presented in the VE have been reported to provoke cybersickness, which is caused by conflicts between sensory stimuli, especially conflicts between visual and vestibular sensatio...

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Bibliographic Details
Main Authors: KyungHun Han, ChangHoon Park, EungSuk Kim, DaeGuen Kim, SungHo Woo, JiWoon Jeong, InJae Hwang, HyunTaek Kim
Format: Article
Language:English
Published: SAGE Publishing 2011-10-01
Series:i-Perception
Online Access:https://doi.org/10.1068/ic861