Push, Press, Become: Tactility Linked to Identity Configurations in Video Games

Cultural Studies and Game Studies analyses of video games often pay attention to the rules that articulate these media texts, the computer code used to write these games, and the visual and aural components utilised to represent game worlds and, sometimes, tell stories. All of these elements have a...

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Bibliographic Details
Main Author: Juan F. Belmonte Avila
Format: Article
Language:Catalan
Published: Universitat Oberta de Catalunya 2020-01-01
Series:Digithum
Subjects:
Online Access:https://raco.cat/index.php/Digithum/article/view/373032

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