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Palmer, Ian J.
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Palmer, Ian J.
Showing
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Palmer, Ian J.
'
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1
Speech Interaction for Networked Video Games
by
Spyridou, E.
,
Palmer
,
Ian
J
.
,
Williams, E.J.
Published 2009
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2
Investigating team speech communication in FPS video games
by
Spyridou, E.
,
Palmer
,
Ian
J
.
,
Williams, E.J.
Published 2009
Get full text
3
A Real-time Dynamic Simulation Scheme for Large-Scale Flood Hazard Using 3D Real World Data
by
Palmer
,
Ian
J
.
,
Wang, Chen
,
Wan, Tao Ruan
Published 2009
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4
Shape Morphing Using PDE Surfaces
by
Gonzalez Castro, Gabriela
,
Ugail, Hassan
,
Willis, P.
,
Palmer
,
Ian
J
.
Published 2008
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5
A survey of partial differential equations in geometric design
by
Gonzalez Castro, Gabriela
,
Ugail, Hassan
,
Willis, P.
,
Palmer
,
Ian
J
.
Published 2008
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6
Transformative Interactions between Media Culture and Digital Content
by
Earnshaw, Rae A.
,
Robison, David J.
,
Palmer
,
Ian
J
.
,
Excell, Peter S.
Published 2015
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7
Creating Emotions by Characters Design for Computer Games.
by
You, F.
,
Palmer
,
Ian
J
.
,
Godfrey, William I.
,
Zheng, Z.B.
Published 2009
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8
Sharing Attractions on the Net with VPARK
by
Joslin, C.
,
Molet, T.
,
Magnenat-Thalmann, N.
,
Esmarado, J.
,
Thalmann, D.
,
Palmer
,
Ian
J
.
,
Chilton, Nicholas
,
Earnshaw, Rae A.
Published 2009
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