Showing 41 - 60 results of 79 for search 'Video game port', query time: 0.73s Refine Results
  1. 41
    by Cox, Joe
    Published 2012
    ... of these markets, beginning with a detailed analysis of the video games industry, which has emerged from relative...
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  2. 42
    by Lee, Choong-Soo
    Published 2010
    ..., such as VoIP, remote login and online game sessions, suffer increased latency in the presence of throughput...
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  3. 43
    by Mireault, Julie
    Published 2013
    ... of Higurashi, a video game belonging to the visual novel genre. As visual novels are still not very common...
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  4. 44
    by Edvardsen, Malin
    Published 2012
    ...James the PokerBot is a robot created to play a game of Texas Hold’em against human players...
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  5. 45
    by Wei-Fen Cheng, 鄭薇芬
    Published 2004
    ... can combine with the eye-tracking system to realize virtual reality and control the 3D video games...
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  6. 46
    by Shen, Jie
    Published 2014
    ... an affect-sensitive game with humanoid robot NAO developed using the HCI^2 Framework. Studies on automatic...
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  7. 47
    by Duinat, Benoit
    Published 2013
    ... nombreuses. Le présent travail de recherche porte sur la conception et le développement d’une application de...
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  8. 48
    by Duinat, Benoit
    Published 2013
    ... nombreuses. Le présent travail de recherche porte sur la conception et le développement d’une application de...
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    Dissertation
  9. 49
    by Woodyer, Tara Louise
    Published 2010
    ..., trading cards, Bratz fashion dolls, Harry Potter media, dollhouses and video games, I trace the various...
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  10. 50
    ... during common tasks, including music playing, voice calling, video streaming and 3D online gaming. One...
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    Article
  11. 51
    by Mujtaba, Ghulam
    Published 2011
    ... such as high data-rate games, peer-to-peer file sharing, video and audio streaming, and chat are carried...
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  12. 52
    by Grinnemo, Karl-Johan
    Published 2002
    ...The profileration of multimedia applications, such as streaming video, teleconferencing...
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  13. 53
    by Tonneau, Steve
    Published 2015
    ... characters and environment, and as such can be directly integrated within video game applications. The second...
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  14. 54
    by Dusaucy, Valériane
    Published 2016
    ... études. La première porte sur les patterns visuels des experts du jeu WoW. Alors que les experts devaient...
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  15. 55
    ... to complete blocking of traffic flows on some transport layer ports, providers are also actively managing...
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  16. 56
    by Wen-Jiunn Hsiao, 蕭文俊
    Published 2005
    ... conferencing, video on demand, tele-metering, distributed games, and data distribution applications...
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  17. 57
    by Nonohay, Roberto Guedes de
    Published 2012
    ... empresa de pequeno porte foram observados. Ambos os grupos tinham quatro integrantes. No Grupo A três...
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  18. 58
    by Nonohay, Roberto Guedes de
    Published 2012
    ... empresa de pequeno porte foram observados. Ambos os grupos tinham quatro integrantes. No Grupo A três...
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  19. 59
    by Delamarre Allaoui, Halima
    Published 2016
    ...Cette thèse porte sur la mémoire transactive (Wegner, 1985), une forme de mémoire socialement...
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  20. 60
    by Nonohay, Roberto Guedes de
    Published 2012
    ... empresa de pequeno porte foram observados. Ambos os grupos tinham quatro integrantes. No Grupo A três...
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