Showing 161 - 180 results of 194 for search 'Video game conversion', query time: 2.51s Refine Results
  1. 161
    by Calleros Villarreal, Daniel
    Published 2015
    ... digital narratives in the form video games as mass culture objects, which are conceived from hegemonic...
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  2. 162
    by Connelly, Thomas J.
    Published 2012
    ... are evident in the changing perception of the long take; the increasing use of video gaming aesthetics...
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  3. 163
    by Mairesse, Francois
    Published 2008
    ... the interaction in dialogue systems, such as in intelligent tutoring systems, video games, or information...
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  4. 164
    by Granberg, Maria
    Published 2010
    ... and more services in the digital world are available. Besides e.g. shopping, gaming and general information...
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  5. 165
    ... in many applications in a variety of fields, such as smartphones, televisions (TVs), video gaming, and so...
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    Article
  6. 166
    by Lis Paim Duarte
    Published 2017
    ... in video footages, 1800 photos, and about 20 hours in audio tapes fully recorded inside the ruins...
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  7. 167
    by Hui-Chuan Chiang, 江慧娟
    Published 2008
    ... be solved by the instruction   from the coach or reviewing the video record of previous   games...
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  8. 168
  9. 169
    by Parathian, Hannah E.
    Published 2014
    ..., as well as acquiring information through one-to-one conversations and group discussions...
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  10. 170
    by Silveira, Débora de Barros
    Published 2016
    ..., for the production of effects, directions, images and speeches of them about school, the things, the games...
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  11. 171
    by AlSharif, Mohammed H.
    Published 2016
    ..., such as mobile phone applications, smart TVs, video gaming, etc. With the advances in human-computer interaction...
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  12. 172
    by Byron J. Kemp, Anne-Maree Parrish, Dylan P. Cliff
    Published 2020-01-01
    .... Participation in non-organized PA and thirteen alternative activities (e.g. video games, homework, sleep) were...
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    Article
  13. 173
    Published 2021
    ... epistêmicas na seção de comentários de um jornal digital, hospedado no YouTube, que posta vídeos de operações...
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  14. 174
    by Simonsson, Maria
    Published 2004
    ... video recorded interactions. Episodes of child initiated book practices were transcribed in detail...
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    Doctoral Thesis
  15. 175
    by Trutoiu, Laura
    Published 2014
    ...In many applications, such as conversational agents, virtual reality, movies, and games, animated...
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  16. 176
    by Tai-Hua Hsieh, 謝岱樺
    Published 2011
    ... Between the Teachers and the Colleagues”, “Internet Incentives of the Video Games”, and the “Hardware...
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  17. 177
    by Liang-Chi Hsieh, 謝良奇
    Published 2014
    ... corresponding sport videos for those games. The proposed solution applies moving-threshold burst detection...
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  18. 178
  19. 179
    ... que fizeram parte dessa pesquisa; o CD-02, compreende o vídeo documentário do processo de aulas e...
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  20. 180
    by 鄭妍方
    Published 2006
    ..., time, teacher, feeling in participation, conversation content, learning effect of Language Corner, (b...
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