Showing 61 - 80 results of 194 for search 'Video game conversion', query time: 2.12s Refine Results
  1. 61
    by Strong, S. A.
    Published 2018
    ...Video game localisation has received increased academic attention over the past few years. Despite...
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  2. 62
    by En-Cheng Liou, 劉恩成
    Published 2016
    ... classification service (SCS) so as to differentiate conversational and on-demand video streams. VQD adopts three...
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  3. 63
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  5. 65
    by LE HOANG, 洪安源
    Published 2010
    ... role in game. In recent years, the researchers study 3D video processing to enhance natural interaction...
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  6. 66
  7. 67
    ...碩士 === 國立政治大學 === 幼兒教育所 === 102 === The development and growth of digital games have been changing...
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  8. 68
    ... to assess: a) the differences between games in live time (LT) and stoppage time (ST) phases and their ratio...
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  9. 69
  10. 70
    by Adrien Coignoux, Yohann Guffroy
    Published 2021-06-01
    ...In 2018, the Santa Monica studio released a new God of War. Contrary to the previous games, its...
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  11. 71
    ..., playing games and sports, and telling stories. As such moments are scarce, cultures and groups ancient...
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  12. 72
    by Gordon, James
    Published 2012
    ...This text/video thesis investigates how Canadian fathers feel about the threat of losing pond...
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  17. 77
    by WANG, CHIUNG-CHI, 王瓊琪
    Published 2019
    ... data includes video recording, math diaries, the records of the conversation with collaborating...
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  18. 78
  19. 79
    by Björnhager, Jens
    Published 2011
    Subjects: ...ppc powerpc assembly alf wcet real-time cfg code conversion...
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  20. 80
    by Isabel Colón de Carvajal
    Published 2019-03-01
    .... Our interest is above all to analyze the interactional practices between players in a video game...
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