Showing 21 - 40 results of 95 for search 'RAPID GAME PROTOTYPING', query time: 1.87s Refine Results
  1. 21
    by Cheng-YiTsou, 鄒承逸
    Published 2019
    ... and dynamic game model. The study constructed a system prototype to assist managers in selecting a suitable...
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    by Ting-Hong Shen, 沈庭弘
    Published 2011
    .... In this study, plate the game as an example of the design process to prototype design method: (a) of the gaming...
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  5. 25
    by Göbel, Stefan
    Published 2017
    ...). StoryTec fungiert als Rapid Prototyping Umgebung, bestehend aus dem Authoring Tool „StoryTec Editor“ und...
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  6. 26
    by George Shakarishvili, PhD
    Published 2019-03-01
    ...Background: Since the late 1990s there has been a rapid proliferation of global health academic...
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    by Rudzicz, Nicholas
    Published 2009
    ...The current trend in computer game design is toward larger and richer virtual worlds, providing...
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  9. 29
    by Muir, Mary Anne Midori
    Published 2012
    ... and will allow for more rapid prototyping in the future. To assist students as they play the game, Prime Climb...
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  10. 30
    by Muir, Mary Anne Midori
    Published 2012
    ... and will allow for more rapid prototyping in the future. To assist students as they play the game, Prime Climb...
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  11. 31
    by Muir, Mary Anne Midori
    Published 2012
    ... and will allow for more rapid prototyping in the future. To assist students as they play the game, Prime Climb...
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    ... new online version of the DSG was developed. This new version was rapidly prototyped first on paper...
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  15. 35
    by Wei-Han Wang, 王偉翰
    Published 2014
    ... as avatars in real-time with other users over the Internet. Our 48-person user study using our prototype game...
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  16. 36
    by Jing-Cheng Chen, 陳靖承
    Published 2018
    ... of communication devices making them easy to carry, and the Internet information transport mission has been rapidly...
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  17. 37
  18. 38
    by Cristian Suau
    Published 2013-07-01
    ... can rapidly develop key environmental and constructional skills such as spatial versatility...
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  19. 39
    by Cheng-Jui Liu, 劉晟睿
    Published 2006
    ... could be used to develop game prototypes to reduce the communication barriers between game designers...
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  20. 40
    by Grahn, Ivar
    Published 2017
    ..., iOS and the Unity3D game engine. The performance of these features are evaluated in terms of frame...
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