Showing 1 - 20 results of 24 for search '"PhysX"', query time: 3.50s Refine Results
  1. 1
    by Lai, Yen-Chih, 賴彥之
    Published 2014
    ... using PhysX engine, which is developed by Nvidia. Interaction between fluid particles and rigid bodies...
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  2. 2
    by Jeremy Soetarman, 杰洛
    Published 2012
    ..., that is using physics engine, and in this thesis we consider particularly PhysX physics engine. The PhysX...
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  3. 3
    ... obtenidos argumentan la selección de la librería PhysX comparada con la librería V-Collide, para el análisis...
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  7. 7
    by Hansson, Henrik
    Published 2007
    Subjects: ...PhysX...
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  8. 8
    by WANG, CHU-YI, 王竹毅
    Published 2019
    ... to present gorgeous real visual effect performance. Moreover, the embedded PhysX physical simulation engine...
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  9. 9
    ... advantage of NVIDIA PhysX physics engine to produce a fast and effortless process in the creation of a...
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  10. 10
    by Alan Murray, Fernando Alonso-Marroquin
    Published 2016-03-01
    ... using the PhysX physics engine. Simulations confirm the experimental results and we state several...
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  11. 11
    by Yu-Cheng Lin, 林昱誠
    Published 2017
    ... procedures. Besides, PhysX and Nvidia Flex physical system is used in the study to build mass spring model...
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  12. 12
    by KANG,CHIEH-HAO, 康介豪
    Published 2017
    ... maps with terrain in any location of the World. Then the PhysX physical engine and OpenGL were employed...
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  13. 13
    by Chun-Ping Wang, 王峻品
    Published 2011
    ... and wheelchair user as input data, and MicrosoftTM XNA game engine and NVidiaTM PhysX physical engine as tools...
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  14. 14
    ... technology, and production technology based on the motion data. At the same time, it analyzed ODE, PhysX...
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  15. 15
    by Simpson, Michael David
    Published 2017
    ... of this simulation tool, which is based on NVidia's PhysX Engine. The aim was to determine the suitability of a...
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  16. 16
    by Zih-Huan Shao, 邵子桓
    Published 2011
    ... simulation with the PhysX physics engine. By this way, the computer simulation can calculate and catch...
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  17. 17
    by He, Long
    Published 2019
    ... assembly is developed using physics engine PhysX. High-order boundary conditions are developed for immersed...
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  18. 18
    ... with the PhysX library. The goal of this application was to create a usable decision support system suitable...
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  19. 19
    by Je-Chian Lin, 林之謙
    Published 2012
    ... motion by using a graphic engine Microsoft XNA and a physics engine Nvidia PhysX. A virtual construction...
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