Showing 1 - 20 results of 2,436 for search '"Online game"', query time: 2.67s Refine Results
  1. 1
    by Chen Ching-Yi, 陳靜怡
    Published 2006
    ...碩士 === 國立台灣體育學院 === 休閒運動管理研究所 === 95 ===   Internet brought the booming of online games...
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  2. 2
    by Jagad, Lakshmi, Ms.
    Published 2011
    Subjects: ...Online gaming...
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  3. 3
  4. 4
    by Chia-Hao Cheng, 鄭家豪
    Published 2013
    ... to computer has a new breakthrough. Online game industry has become emerging industry in the twentieth century...
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  5. 5
    by WU,TAI-JU, 吳泰儒
    Published 2015
    ... game industry has grown and popularized. Thus, online game companies need to launch a variety...
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  6. 6
    by Chieh-Hsi Chen, 陳潔熹
    Published 2018
    ...碩士 === 國立臺灣大學 === 資訊管理學研究所 === 106 === The complexity of designing an online game has posed many...
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  7. 7
    by Steven L. Thorne, Ingrid Fischer
    Published 2012-03-01
    Subjects: ...online games...
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    Article
  8. 8
    ...The research focuses on knowing the characteristics of the attraction of online games...
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    Article
  9. 9
    by Ta-Che Lo, 羅大哲
    Published 2006
    ... from the government, online gaming has thrived in Taiwan. However, with the flourishing of the online...
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  10. 10
    by Chien-Hao Lee, 李健豪
    Published 2011
    ...’ behavior and psychology, customers’ loyalty and marketing of online games. Relatively few studies have...
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  11. 11
    by Saarinen, T. (Teemu)
    Published 2017
    ...Online gaming is the entertainment of the masses nowadays as it entertains hundreds of millions...
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    Dissertation
  12. 12
    by Pöyhtäri, A. (Aleksi)
    Published 2016
    ... people together. Online games have been researched from many points of view. However, the research done...
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    Dissertation
  13. 13
    by Miriam G Clinton
    Published 2021-04-01
    Subjects: ...Architecture, Minoan Crete, Online Gaming...
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    Article
  14. 14
    by Sisca Stefany
    Published 2014-05-01
    ...The development of online games is so high that leads many companies to compose games. To increase...
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    Article
  15. 15
    by Huang Jia-wei, 黃家偉
    Published 2004
    ... the effects from variable life states and internet usage on online-game consumption behaviors and customer...
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  16. 16
    by He, rufei, Wang, Xiaoling
    Published 2009
    ...The rapid growth of online game business in China arouses authors‘ interest to explore...
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  17. 17
    by Nielsen, Daniel
    Published 2018
    ...The aim of this thesis is to investigate players’ attitudes towards microtransactions within online...
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  18. 18
  19. 19
    by Yuan-Chen Tsai, 蔡沅辰
    Published 2018
    ... this phenomenon about Livestream and Online Game by Game Theory in this article. We will discuss this situation...
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  20. 20
    by Shun-Ru Chen, 陳舜如
    Published 2011
    ...碩士 === 國立臺北科技大學 === 商業自動化與管理研究所 === 99 === Online games nowadays becomes more and more diversified...
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