Showing 41 - 60 results of 2,436 for search '"Online game"', query time: 1.46s Refine Results
  1. 41
    by Ahmad Munawir
    Published 2019-12-01
    Subjects: ...online game, children’s language behaviour...
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    Article
  2. 42
    by Rosliana Lina, Widiandari Arsi
    Published 2020-01-01
    ...The internet, online games, smartphones are things that are very familiar with the lives...
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    Article
  3. 43
    by Jong H. WI
    Published 2008-12-01
    Subjects: ...online games...
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    Article
  4. 44
    by Shih-Min Chen, 陳詩敏
    Published 2009
    ...碩士 === 靜宜大學 === 企業管理研究所 === 97 === To understand online game player personality traits is so...
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  5. 45
    by Huang, Chien-Fang, 黃千芳
    Published 2005
    ... the association between online game players' individual background, motivation, behavior, interpersonal...
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  6. 46
    by LEE ,SHU-FEN, 李淑芬
    Published 2019
    ... of motives for online games and online game behaviors on interpersonal relationships and academic...
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  7. 47
  8. 48
    by Veron, Maxime Pierre Andre
    Published 2015
    ... Online Games (MMOGs) aim at gathering an infinite number of players within the same virtual universe. Yet...
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  9. 49
    by LU,MEI-CHIAN, 盧美蒨
    Published 2017
    ... online game market has become an extremely competitive market. Consequently, online game developers...
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  10. 50
    by Willman, Martin
    Published 2020
    ...Cheating in online games is a problem both on the esport stage and in the gaming community. When a...
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  11. 51
    by Chambers, Christopher
    Published 2006
    ... more competitive and popular, the incentive to cheat for that game grows as well. All popular online...
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  12. 52
    by Kuo-hao Chu, 朱國豪
    Published 2014
    ... in online game industry. In years, consumers of most common computer games have changed their preference...
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  13. 53
  14. 54
    ...This study examines the social organization of Gaiscíoch, a large online gaming community...
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  15. 55
    ...Online game is an increasingly popular source of entertainment for all ages, with relatively...
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  16. 56
  17. 57
    by Viorica TORII - CACIUC
    Published 2014-07-01
    Subjects: ...online games...
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    Article
  18. 58
    ...BACKGROUND: Online gaming has become increasingly popular. However, this has led to concerns...
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  19. 59
  20. 60
    by Lewis, Ben
    Published 2006
    ... recognition, and factors in purchasing habits. Results suggested that while advertising in online games can...
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