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2by Mao, Kun“...To evaluate how much power a non-metallic gear (the term non-metallic gear is used to cover both...”
Published 1993
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4by BRANDÃO, Luis Rodrigo Gomes“... caso do jogo Metal Gear Solid V: The Phantom Pain. Além de servir como modelo de análise para jogos de...”
Published 2016
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9“... will select two recognized, violent but not, “ludo-narrative dissonance” games: Metal Gear Solid V: Phantom...”
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10by Emil Lundedal Hammar“... to the Japanese-developed video game Metal Gear Solid V: The Phantom Pain. This case study highlights...”
Published 2019-11-01
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11by Daniel de Vasconcelos GuimarãesSubjects: “...Metal Gear Solid...”
Published 2015-06-01
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14“... analysis, wordplays appearing on game assets from Konami’s Metal Gear Solid, Metal Gear Solid 2: Sons...”
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15“..., injection molding and sintered powder-metal gears. Among them, the sintered powder-metal gear not only has...”
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17by Andersson, Markus“... Americas God of War, Konamis Metal Gear Solid 2: Sons of Liberty och Ubisofts Splinter Cell: Chaos Theory...”
Published 2006
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18by Nae Andrei“... of art. My analysis focuses on three major releases: Metal Gear Solid 4: Guns of the Patriots, BioShock...”
Published 2019-10-01
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19“... industry. In the past, the almost manufacturers produced the metal gear of transmission system mostly...”
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20by Navarro Remesal, Victor“...: representación y estructura cerradas en ‘Metal Gear Solid 3: Snake Eater’, representación cerrada y estructura...”
Published 2013
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Doctoral Thesis