ARabic-Kafa: Design and development of educational material for Arabic vocabulary with augmented reality technology

This research focuses on the production and creation of educational materials for Arabic vocabulary learning using Augmented Reality Technology, namely ARabic-Kafa, which can support both teachers and students. The Marker Based Tracking tool is used in this Augmented Reality application. This method...

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Bibliographic Details
Main Authors: Amiruddin, A.Z (Author), Bin Mohamad Yusof, M.A (Author), Ghani, M.T.A (Author), Rahman, A.A (Author), Wan Daud, W.A.A (Author)
Format: Article
Language:English
Published: Selcuk University 2021
Series:Journal of Language and Linguistic Studies
Subjects:
Online Access:View Fulltext in Publisher
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LEADER 02163nam a2200277Ia 4500
001 10.52462-jlls.128
008 220121s2021 CNT 000 0 und d
020 |a 1305578X (ISSN) 
245 1 0 |a ARabic-Kafa: Design and development of educational material for Arabic vocabulary with augmented reality technology 
260 0 |b Selcuk University  |c 2021 
490 1 |a Journal of Language and Linguistic Studies 
650 0 4 |a Arabic language 
650 0 4 |a Arabic vocabulary 
650 0 4 |a Augmented Reality 
650 0 4 |a Design and development 
650 0 4 |a Educational material 
650 0 4 |a Teaching and learning 
856 |z View Fulltext in Publisher  |u https://doi.org/10.52462/jlls.128 
856 |z View in Scopus  |u https://www.scopus.com/inward/record.uri?eid=2-s2.0-85118761741&doi=10.52462%2fjlls.128&partnerID=40&md5=608ae28c7063a9963d162f5e6974e3b2 
520 3 |a This research focuses on the production and creation of educational materials for Arabic vocabulary learning using Augmented Reality Technology, namely ARabic-Kafa, which can support both teachers and students. The Marker Based Tracking tool is used in this Augmented Reality application. This method was employed because it can read objects and then display 3-dimensional (3D) virtual objects. The first step in resolving this issue is to create animations through the blender application, choose the image to be utilised as a Marker, and finally, export it to Vuforia to form an Augmented Reality app. The mobile app of Augmented Reality-based educational media is the product of this research. A series of testing were employed and a minimum distance for displaying a 3D object is 10 cm, and the minimum angle 30° to 90° to view 3D objects. The rotation marker's output effectively shows every aspect of the 3D object. Furthermore, the audio pronunciations can be played effortlessly. © 2021 Cognizance Research Associates - Published by JLLS. 
700 1 0 |a Amiruddin, A.Z.  |e author 
700 1 0 |a Bin Mohamad Yusof, M.A.  |e author 
700 1 0 |a Ghani, M.T.A.  |e author 
700 1 0 |a Rahman, A.A.  |e author 
700 1 0 |a Wan Daud, W.A.A.  |e author 
773 |t Journal of Language and Linguistic Studies