ARabic-Kafa: Design and development of educational material for Arabic vocabulary with augmented reality technology
This research focuses on the production and creation of educational materials for Arabic vocabulary learning using Augmented Reality Technology, namely ARabic-Kafa, which can support both teachers and students. The Marker Based Tracking tool is used in this Augmented Reality application. This method...
Main Authors: | , , , , |
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Format: | Article |
Language: | English |
Published: |
Selcuk University
2021
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Series: | Journal of Language and Linguistic Studies
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Subjects: | |
Online Access: | View Fulltext in Publisher View in Scopus |
LEADER | 02163nam a2200277Ia 4500 | ||
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001 | 10.52462-jlls.128 | ||
008 | 220121s2021 CNT 000 0 und d | ||
020 | |a 1305578X (ISSN) | ||
245 | 1 | 0 | |a ARabic-Kafa: Design and development of educational material for Arabic vocabulary with augmented reality technology |
260 | 0 | |b Selcuk University |c 2021 | |
490 | 1 | |a Journal of Language and Linguistic Studies | |
650 | 0 | 4 | |a Arabic language |
650 | 0 | 4 | |a Arabic vocabulary |
650 | 0 | 4 | |a Augmented Reality |
650 | 0 | 4 | |a Design and development |
650 | 0 | 4 | |a Educational material |
650 | 0 | 4 | |a Teaching and learning |
856 | |z View Fulltext in Publisher |u https://doi.org/10.52462/jlls.128 | ||
856 | |z View in Scopus |u https://www.scopus.com/inward/record.uri?eid=2-s2.0-85118761741&doi=10.52462%2fjlls.128&partnerID=40&md5=608ae28c7063a9963d162f5e6974e3b2 | ||
520 | 3 | |a This research focuses on the production and creation of educational materials for Arabic vocabulary learning using Augmented Reality Technology, namely ARabic-Kafa, which can support both teachers and students. The Marker Based Tracking tool is used in this Augmented Reality application. This method was employed because it can read objects and then display 3-dimensional (3D) virtual objects. The first step in resolving this issue is to create animations through the blender application, choose the image to be utilised as a Marker, and finally, export it to Vuforia to form an Augmented Reality app. The mobile app of Augmented Reality-based educational media is the product of this research. A series of testing were employed and a minimum distance for displaying a 3D object is 10 cm, and the minimum angle 30° to 90° to view 3D objects. The rotation marker's output effectively shows every aspect of the 3D object. Furthermore, the audio pronunciations can be played effortlessly. © 2021 Cognizance Research Associates - Published by JLLS. | |
700 | 1 | 0 | |a Amiruddin, A.Z. |e author |
700 | 1 | 0 | |a Bin Mohamad Yusof, M.A. |e author |
700 | 1 | 0 | |a Ghani, M.T.A. |e author |
700 | 1 | 0 | |a Rahman, A.A. |e author |
700 | 1 | 0 | |a Wan Daud, W.A.A. |e author |
773 | |t Journal of Language and Linguistic Studies |