Non-immersive virtual reality for malay and islamic world museum melaka: Effects from COVID-19 pandemic

This paper describes the development of Non-Immersive Virtual Reality (NIVR) for the Malay and Islamic World Museum in Malacca in Melaka, Malaysia. The Covid-19 outbreak has caused the most impact in the tourism industry in the first half of 2020, and the situation will not be the same as post-pande...

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Main Authors: Afandi, M.A.R (Author), Nasaruddin, N.I.S (Author), Rahim, N.Z.A (Author), Rum, S.F.M (Author), Samah, K.A.F.A (Author), Saman, F.I (Author)
Format: Article
Language:English
Published: Accent Social and Welfare Society 2021
Series:International Journal of Advanced Technology and Engineering Exploration
Subjects:
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LEADER 02341nam a2200277Ia 4500
001 10.19101-IJATEE.2020.S1762118
008 220121s2021 CNT 000 0 und d
020 |a 23945443 (ISSN) 
245 1 0 |a Non-immersive virtual reality for malay and islamic world museum melaka: Effects from COVID-19 pandemic 
260 0 |b Accent Social and Welfare Society  |c 2021 
490 1 |a International Journal of Advanced Technology and Engineering Exploration 
650 0 4 |a Covid-19 
650 0 4 |a Malay and Islamic world museum 
650 0 4 |a Non-immersive 
650 0 4 |a Tourism 
650 0 4 |a Virtual reality 
856 |z View Fulltext in Publisher  |u https://doi.org/10.19101/IJATEE.2020.S1762118 
856 |z View in Scopus  |u https://www.scopus.com/inward/record.uri?eid=2-s2.0-85101809405&doi=10.19101%2fIJATEE.2020.S1762118&partnerID=40&md5=964a845b65eaa75274f8bccc14d8ea80 
520 3 |a This paper describes the development of Non-Immersive Virtual Reality (NIVR) for the Malay and Islamic World Museum in Malacca in Melaka, Malaysia. The Covid-19 outbreak has caused the most impact in the tourism industry in the first half of 2020, and the situation will not be the same as post-pandemic. Thus, we have developed NIVR to attract the tourist or anyone interested in knowing more in-depth information about the heritage culture available in the museum. The application was designed in the 3D environment platform and focused on the Malay warfare weapons, Keris, Lembing, Tumbuk Lada, and Tekpi. We evaluate the motivation of NIVR, particularly towards user experience on the functionality and system usability score. As a result, the system features are functioning, and we manage to get a usability score of 77.08%, which rating as a good score. It means that the NIVR for Malay and Islamic World Museum Malacca system has good system usability since the user can learn more about the artifacts compared to the physical museum where they can only view the artifacts outside the glass container. © 2021 Khyrina Airin Fariza Abu Samah et al. 
700 1 0 |a Afandi, M.A.R.  |e author 
700 1 0 |a Nasaruddin, N.I.S.  |e author 
700 1 0 |a Rahim, N.Z.A.  |e author 
700 1 0 |a Rum, S.F.M.  |e author 
700 1 0 |a Samah, K.A.F.A.  |e author 
700 1 0 |a Saman, F.I.  |e author 
773 |t International Journal of Advanced Technology and Engineering Exploration