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LEADER |
01381naaaa2200337uu 4500 |
001 |
52235 |
005 |
20220111 |
020 |
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|a 9783035624052
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020 |
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|a 9783035624052
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020 |
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|a 9783035624014
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024 |
7 |
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|a 10.1515/9783035624052
|c doi
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041 |
0 |
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|h English
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042 |
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|a dc
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100 |
1 |
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|a Roman, Miro
|e auth
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856 |
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|z Get fulltext
|u https://library.oapen.org/handle/20.500.12657/52235
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700 |
1 |
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|a _ch3n81, Alice
|e auth
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700 |
1 |
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|a Hovestadt, Ludger
|e edt
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700 |
1 |
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|a Bühlmann, Vera
|e edt
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700 |
1 |
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|a Hovestadt, Ludger
|e oth
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700 |
1 |
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|a Bühlmann, Vera
|e oth
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245 |
1 |
0 |
|a Play Among Books : A Symposium on Architecture and Information Spelt in Atom-Letters
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260 |
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|a Berlin/Boston
|b De Gruyter
|c 2021
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300 |
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|a 1 electronic resource (528 p.)
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506 |
0 |
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|a Open Access
|2 star
|f Unrestricted online access
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520 |
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|a How does coding change the way we think about architecture? Miro Roman and his AI Alice_ch3n81 develop a playful scenario in which they propose coding as the new literacy of information. They convey knowledge in the form of a project model that links the fields of architecture and information through two interwoven narrative strands in an "infinite flow" of real books.
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540 |
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|a Creative Commons
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546 |
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|a English
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650 |
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7 |
|a Theory of architecture
|2 bicssc
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653 |
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|a Architecture
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653 |
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|a Code
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653 |
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|a Computer Science
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