Steam : an asynchronous messaging framework for active objects

This thesis describes a framework for building a distributed concurrent system based on the active object paradigm. An active object is an agent, such as a state machine, that only executes in response to messages it receives, and can only communicate with other agents by sending messages. Steam...

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Bibliographic Details
Main Author: Wierenga, Paul Andrew.
Other Authors: Cheng, Mantis Hoi Ming.
Published: 2008
Subjects:
Online Access:http://hdl.handle.net/1828/621