Example-based natural three-dimensional expression generation for virtual human faces

This thesis proposes a methodology which produces natural facial expressions for 3D human face models by making use of a databank. Firstly, guided by the specified feature point motions, an approach is introduced for generating facial expressions by blending the examples in an expression databank. T...

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Main Author: Zhu, Lijia
Format: Others
Language:en
Published: University of Ottawa (Canada) 2013
Subjects:
Online Access:http://hdl.handle.net/10393/27435
http://dx.doi.org/10.20381/ruor-12083
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spelling ndltd-uottawa.ca-oai-ruor.uottawa.ca-10393-274352018-01-05T19:07:32Z Example-based natural three-dimensional expression generation for virtual human faces Zhu, Lijia Computer Science. This thesis proposes a methodology which produces natural facial expressions for 3D human face models by making use of a databank. Firstly, guided by the specified feature point motions, an approach is introduced for generating facial expressions by blending the examples in an expression databank. The optimized blending weights are obtained implicitly by Genetic Algorithms (GA). Secondly, a consistent parameterization technique is shown to model the desired structured human face by processing the raw laser-scanned face data. Based on this technique, we construct a facial motion databank consisting of consistent facial meshes. Thirdly, rather than producing novel facial expressions for a different subject from scratch, an efficient method is presented to retarget facial motions from one person to another. Finally, these techniques are combined together to reconstruct the 3D facial motions (surface motions) based on the motion capture data (feature point motions). 2013-11-07T18:14:12Z 2013-11-07T18:14:12Z 2006 2006 Thesis Source: Masters Abstracts International, Volume: 45-05, page: 2537. http://hdl.handle.net/10393/27435 http://dx.doi.org/10.20381/ruor-12083 en 100 p. University of Ottawa (Canada)
collection NDLTD
language en
format Others
sources NDLTD
topic Computer Science.
spellingShingle Computer Science.
Zhu, Lijia
Example-based natural three-dimensional expression generation for virtual human faces
description This thesis proposes a methodology which produces natural facial expressions for 3D human face models by making use of a databank. Firstly, guided by the specified feature point motions, an approach is introduced for generating facial expressions by blending the examples in an expression databank. The optimized blending weights are obtained implicitly by Genetic Algorithms (GA). Secondly, a consistent parameterization technique is shown to model the desired structured human face by processing the raw laser-scanned face data. Based on this technique, we construct a facial motion databank consisting of consistent facial meshes. Thirdly, rather than producing novel facial expressions for a different subject from scratch, an efficient method is presented to retarget facial motions from one person to another. Finally, these techniques are combined together to reconstruct the 3D facial motions (surface motions) based on the motion capture data (feature point motions).
author Zhu, Lijia
author_facet Zhu, Lijia
author_sort Zhu, Lijia
title Example-based natural three-dimensional expression generation for virtual human faces
title_short Example-based natural three-dimensional expression generation for virtual human faces
title_full Example-based natural three-dimensional expression generation for virtual human faces
title_fullStr Example-based natural three-dimensional expression generation for virtual human faces
title_full_unstemmed Example-based natural three-dimensional expression generation for virtual human faces
title_sort example-based natural three-dimensional expression generation for virtual human faces
publisher University of Ottawa (Canada)
publishDate 2013
url http://hdl.handle.net/10393/27435
http://dx.doi.org/10.20381/ruor-12083
work_keys_str_mv AT zhulijia examplebasednaturalthreedimensionalexpressiongenerationforvirtualhumanfaces
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