A dynamic gesture interface

Technological advancements during the last years made three dimensional virtual environments ubiquious computer applications. The traditional input devices such as keyboards and mice have reached their limits for they are no longer intuitive to manage 3 dimensional interactions. During the last deca...

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Main Author: Metais, Thierry
Format: Others
Language:en
Published: University of Ottawa (Canada) 2013
Subjects:
Online Access:http://hdl.handle.net/10393/26983
http://dx.doi.org/10.20381/ruor-11857
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spelling ndltd-uottawa.ca-oai-ruor.uottawa.ca-10393-269832018-01-05T19:07:22Z A dynamic gesture interface Metais, Thierry Computer Science. Technological advancements during the last years made three dimensional virtual environments ubiquious computer applications. The traditional input devices such as keyboards and mice have reached their limits for they are no longer intuitive to manage 3 dimensional interactions. During the last decades, digital gloves were invented in an attempt to capture hand gestures. The work presented in this thesis is about recognizing hand shape based gestures for virtual environment navigation. We addressed this issue in two steps: first, we look for gesture representations that would allow a good discrimation between gestures; second, we have examined three strategies namely template matching, neural network and hidden Markov models to classify inputs suitably formatted. Experiments on classifying gesture samples with the three methods seem encouraging (more than 90 percent recognition), but when looking at real time gestural sequencee we conclude that only the Viterbi and neural network approaches should be used for a gesture interface. 2013-11-07T18:12:30Z 2013-11-07T18:12:30Z 2005 2005 Thesis Source: Masters Abstracts International, Volume: 44-04, page: 1888. http://hdl.handle.net/10393/26983 http://dx.doi.org/10.20381/ruor-11857 en 118 p. University of Ottawa (Canada)
collection NDLTD
language en
format Others
sources NDLTD
topic Computer Science.
spellingShingle Computer Science.
Metais, Thierry
A dynamic gesture interface
description Technological advancements during the last years made three dimensional virtual environments ubiquious computer applications. The traditional input devices such as keyboards and mice have reached their limits for they are no longer intuitive to manage 3 dimensional interactions. During the last decades, digital gloves were invented in an attempt to capture hand gestures. The work presented in this thesis is about recognizing hand shape based gestures for virtual environment navigation. We addressed this issue in two steps: first, we look for gesture representations that would allow a good discrimation between gestures; second, we have examined three strategies namely template matching, neural network and hidden Markov models to classify inputs suitably formatted. Experiments on classifying gesture samples with the three methods seem encouraging (more than 90 percent recognition), but when looking at real time gestural sequencee we conclude that only the Viterbi and neural network approaches should be used for a gesture interface.
author Metais, Thierry
author_facet Metais, Thierry
author_sort Metais, Thierry
title A dynamic gesture interface
title_short A dynamic gesture interface
title_full A dynamic gesture interface
title_fullStr A dynamic gesture interface
title_full_unstemmed A dynamic gesture interface
title_sort dynamic gesture interface
publisher University of Ottawa (Canada)
publishDate 2013
url http://hdl.handle.net/10393/26983
http://dx.doi.org/10.20381/ruor-11857
work_keys_str_mv AT metaisthierry adynamicgestureinterface
AT metaisthierry dynamicgestureinterface
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