Virtual Environments for Human Centric Research
xi, 51 p. : ill. (some col.) === Conducting field studies for human centric research often demands a significant amount of time and effort. Virtual Environments (VE) can be a potential alternative to reduce such requirements and help scale the field studies. However, we may experience a performance...
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ndltd-uoregon.edu-oai-scholarsbank.uoregon.edu-1794-114762018-12-20T05:47:52Z Virtual Environments for Human Centric Research Masud, Md. Raihan Computer science Error recovery Human centric Route following Virtual environments Virtual reality xi, 51 p. : ill. (some col.) Conducting field studies for human centric research often demands a significant amount of time and effort. Virtual Environments (VE) can be a potential alternative to reduce such requirements and help scale the field studies. However, we may experience a performance difference between (1) a virtual trial, and (2) a field trial of the same study. To learn under what circumstances a VE can successfully replace a field study and when it fails, this thesis describes a route-following experiment that compares the participants' performance between a simple VE and a field setup. The experiment results unveil that there is a significant difference in performance between a physical and a virtual setup for more challenging navigational tasks, whereas no significant difference is observed for simpler tasks. This finding encourages us to replace a less challenging field study with a simple VE, and explore the possibilities for a complex one. Committee in charge: Dr. Stephen Fickas, Chairperson; Dr. Christopher Wilson, Member 2011-08-05T00:57:46Z 2011-08-05T00:57:46Z 2011-06 Thesis http://hdl.handle.net/1794/11476 en_US University of Oregon theses, Dept. of Computer and Information Science, M.S., 2011; University of Oregon |
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Computer science Error recovery Human centric Route following Virtual environments Virtual reality |
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Computer science Error recovery Human centric Route following Virtual environments Virtual reality Masud, Md. Raihan Virtual Environments for Human Centric Research |
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xi, 51 p. : ill. (some col.) === Conducting field studies for human centric research often demands a significant amount of time and effort. Virtual Environments (VE) can be a potential alternative to reduce such requirements and help scale the field studies. However, we may experience a performance difference between (1) a virtual trial, and (2) a field trial of the same study. To learn under what circumstances a VE can successfully replace a field study and when it fails, this thesis describes a route-following experiment that compares the participants' performance between a simple VE and a field setup. The experiment results unveil that there is a significant difference in performance between a physical and a virtual setup for more challenging navigational tasks, whereas no significant difference is observed for simpler tasks. This finding encourages us to replace a less challenging field study with a simple VE, and explore the possibilities for a complex one. === Committee in charge: Dr. Stephen Fickas, Chairperson;
Dr. Christopher Wilson, Member |
author |
Masud, Md. Raihan |
author_facet |
Masud, Md. Raihan |
author_sort |
Masud, Md. Raihan |
title |
Virtual Environments for Human Centric Research |
title_short |
Virtual Environments for Human Centric Research |
title_full |
Virtual Environments for Human Centric Research |
title_fullStr |
Virtual Environments for Human Centric Research |
title_full_unstemmed |
Virtual Environments for Human Centric Research |
title_sort |
virtual environments for human centric research |
publisher |
University of Oregon |
publishDate |
2011 |
url |
http://hdl.handle.net/1794/11476 |
work_keys_str_mv |
AT masudmdraihan virtualenvironmentsforhumancentricresearch |
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