General Purpose Programming on Modern Graphics Hardware

I start with a brief introduction to the graphics processing unit (GPU) as well as general-purpose computation on modern graphics hardware (GPGPU). Next, I explore the motivations for GPGPU programming, and the capabilities of modern GPUs (including advantages and disadvantages). Also, I give the...

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Bibliographic Details
Main Author: Fleming, Robert
Other Authors: Renka, Robert
Format: Others
Language:English
Published: University of North Texas 2008
Subjects:
GPU
Online Access:https://digital.library.unt.edu/ark:/67531/metadc6112/