Aggression Predictors in Video Games: Is Catharsis to Blame?

The majority of research tends to focus on the effects of violent video games, and as a result the motivations to play games are understudied. This study used the uses and gratifications theory as a framework for investigating game player’s motivation to play video games for the purpose of catharsis...

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Main Author: Vaughn, Robert Craig
Format: Others
Published: UKnowledge 2015
Subjects:
Online Access:http://uknowledge.uky.edu/comm_etds/39
http://uknowledge.uky.edu/cgi/viewcontent.cgi?article=1041&context=comm_etds
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spelling ndltd-uky.edu-oai-uknowledge.uky.edu-comm_etds-10412015-06-20T16:44:15Z Aggression Predictors in Video Games: Is Catharsis to Blame? Vaughn, Robert Craig The majority of research tends to focus on the effects of violent video games, and as a result the motivations to play games are understudied. This study used the uses and gratifications theory as a framework for investigating game player’s motivation to play video games for the purpose of catharsis. This study also proposed that in-game variables, such as level of difficulty and content of the video game, all be investigated to see the effects they have on the achievement of catharsis or the development of aggression through other mediating variables such as enjoyment, control, and frustration with the game. It was found that difficulty of the game predicted frustration with the game and that those with more game playing experience reported greater feelings of catharsis, enjoyment, and feelings of control. None of the independent variables were found to attribute to feelings of aggression, including game content. Feelings of control within the game were found to be predicted by game type. Although there were relatively few main effects with the independent variables, correlations show trends in the data between variables that would support the achievement of catharsis through greater feelings of control, enjoyment, and decreased frustration. 2015-01-01T08:00:00Z text application/pdf http://uknowledge.uky.edu/comm_etds/39 http://uknowledge.uky.edu/cgi/viewcontent.cgi?article=1041&context=comm_etds Theses and Dissertations--Communication UKnowledge Catharsis Uses and Gratifications Theory Frustration Aggression Hypothesis Control Enjoyment Communication Mass Communication
collection NDLTD
format Others
sources NDLTD
topic Catharsis
Uses and Gratifications Theory
Frustration Aggression Hypothesis
Control
Enjoyment
Communication
Mass Communication
spellingShingle Catharsis
Uses and Gratifications Theory
Frustration Aggression Hypothesis
Control
Enjoyment
Communication
Mass Communication
Vaughn, Robert Craig
Aggression Predictors in Video Games: Is Catharsis to Blame?
description The majority of research tends to focus on the effects of violent video games, and as a result the motivations to play games are understudied. This study used the uses and gratifications theory as a framework for investigating game player’s motivation to play video games for the purpose of catharsis. This study also proposed that in-game variables, such as level of difficulty and content of the video game, all be investigated to see the effects they have on the achievement of catharsis or the development of aggression through other mediating variables such as enjoyment, control, and frustration with the game. It was found that difficulty of the game predicted frustration with the game and that those with more game playing experience reported greater feelings of catharsis, enjoyment, and feelings of control. None of the independent variables were found to attribute to feelings of aggression, including game content. Feelings of control within the game were found to be predicted by game type. Although there were relatively few main effects with the independent variables, correlations show trends in the data between variables that would support the achievement of catharsis through greater feelings of control, enjoyment, and decreased frustration.
author Vaughn, Robert Craig
author_facet Vaughn, Robert Craig
author_sort Vaughn, Robert Craig
title Aggression Predictors in Video Games: Is Catharsis to Blame?
title_short Aggression Predictors in Video Games: Is Catharsis to Blame?
title_full Aggression Predictors in Video Games: Is Catharsis to Blame?
title_fullStr Aggression Predictors in Video Games: Is Catharsis to Blame?
title_full_unstemmed Aggression Predictors in Video Games: Is Catharsis to Blame?
title_sort aggression predictors in video games: is catharsis to blame?
publisher UKnowledge
publishDate 2015
url http://uknowledge.uky.edu/comm_etds/39
http://uknowledge.uky.edu/cgi/viewcontent.cgi?article=1041&context=comm_etds
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