Real-time impluse-based rigid body simulation and rendering
The purpose of this thesis is to develop and demonstrate a physically based rigid body simulation with a focus on simplifications to achieve real-time performance. This thesis aims to demonstrate that by improving the efficiency with simplified calculations of possible bottlenecks of a real-time rig...
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Format: | Others |
Language: | en_US |
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Texas A&M University
2007
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Online Access: | http://hdl.handle.net/1969.1/5770 |