Hierarchical occlusion culling for arbitrarily-meshed height fields

Many graphics applications today have need for high-speed 3-D visualization of height fields. Most of these applications deal with the display of digital terrain models characterized by a simple, but vast, non-overlapping mesh of triangles. A great deal of research has been done to find methods of o...

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Bibliographic Details
Main Author: Edmondson, Paul Michael
Other Authors: Keyser, John
Format: Others
Language:en_US
Published: Texas A&M University 2004
Subjects:
Online Access:http://hdl.handle.net/1969.1/231