THE EFFECTS OF FULLY VS. PARTIALLY GUIDED LEARNING ON DECLARATIVE AND PROCEDURAL KNOWLEDGE WITH A DISASTER PREPAREDNESS SERIOUS GAME

The purpose of this study was to explore the variables that might affect the learning outcomes of a serious game for disaster preparedness. Literature review in the field has revealed a number of variables that might have effects on the learning outcome with serious games, including: prior knowledge...

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Bibliographic Details
Main Author: Zhou, Ting
Format: Others
Published: OpenSIUC 2019
Subjects:
Online Access:https://opensiuc.lib.siu.edu/dissertations/1659
https://opensiuc.lib.siu.edu/cgi/viewcontent.cgi?article=2663&context=dissertations
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spelling ndltd-siu.edu-oai-opensiuc.lib.siu.edu-dissertations-26632019-08-16T03:22:56Z THE EFFECTS OF FULLY VS. PARTIALLY GUIDED LEARNING ON DECLARATIVE AND PROCEDURAL KNOWLEDGE WITH A DISASTER PREPAREDNESS SERIOUS GAME Zhou, Ting The purpose of this study was to explore the variables that might affect the learning outcomes of a serious game for disaster preparedness. Literature review in the field has revealed a number of variables that might have effects on the learning outcome with serious games, including: prior knowledge, in game guidance, gaming frequency, and playing skills. However, there has been no study on the relationships and effects between the types of knowledge (i.e., declarative, or procedural) used in serious games and the intended learning outcomes. Using disaster preparedness as a learning context, this study examines the two types of knowledge: (1) declarative (i.e., learners’ ability to retain facts and information), and (2) procedural knowledge (learners’ ability to perform actions and procedures), and their relationships with the learning outcomes of a serious game. The research question was: “To what extent do: prior knowledge, in-game guidance, and gaming frequency, predict the learning outcomes, in the forms of declarative and procedural knowledge of a disaster preparedness serious game?” 2019-05-01T07:00:00Z text application/pdf https://opensiuc.lib.siu.edu/dissertations/1659 https://opensiuc.lib.siu.edu/cgi/viewcontent.cgi?article=2663&context=dissertations Dissertations OpenSIUC Assessment Digital Game-based Learning Disaster Preparedness Training Learning Outcomes Learning Theories Serious Game
collection NDLTD
format Others
sources NDLTD
topic Assessment
Digital Game-based Learning
Disaster Preparedness Training
Learning Outcomes
Learning Theories
Serious Game
spellingShingle Assessment
Digital Game-based Learning
Disaster Preparedness Training
Learning Outcomes
Learning Theories
Serious Game
Zhou, Ting
THE EFFECTS OF FULLY VS. PARTIALLY GUIDED LEARNING ON DECLARATIVE AND PROCEDURAL KNOWLEDGE WITH A DISASTER PREPAREDNESS SERIOUS GAME
description The purpose of this study was to explore the variables that might affect the learning outcomes of a serious game for disaster preparedness. Literature review in the field has revealed a number of variables that might have effects on the learning outcome with serious games, including: prior knowledge, in game guidance, gaming frequency, and playing skills. However, there has been no study on the relationships and effects between the types of knowledge (i.e., declarative, or procedural) used in serious games and the intended learning outcomes. Using disaster preparedness as a learning context, this study examines the two types of knowledge: (1) declarative (i.e., learners’ ability to retain facts and information), and (2) procedural knowledge (learners’ ability to perform actions and procedures), and their relationships with the learning outcomes of a serious game. The research question was: “To what extent do: prior knowledge, in-game guidance, and gaming frequency, predict the learning outcomes, in the forms of declarative and procedural knowledge of a disaster preparedness serious game?”
author Zhou, Ting
author_facet Zhou, Ting
author_sort Zhou, Ting
title THE EFFECTS OF FULLY VS. PARTIALLY GUIDED LEARNING ON DECLARATIVE AND PROCEDURAL KNOWLEDGE WITH A DISASTER PREPAREDNESS SERIOUS GAME
title_short THE EFFECTS OF FULLY VS. PARTIALLY GUIDED LEARNING ON DECLARATIVE AND PROCEDURAL KNOWLEDGE WITH A DISASTER PREPAREDNESS SERIOUS GAME
title_full THE EFFECTS OF FULLY VS. PARTIALLY GUIDED LEARNING ON DECLARATIVE AND PROCEDURAL KNOWLEDGE WITH A DISASTER PREPAREDNESS SERIOUS GAME
title_fullStr THE EFFECTS OF FULLY VS. PARTIALLY GUIDED LEARNING ON DECLARATIVE AND PROCEDURAL KNOWLEDGE WITH A DISASTER PREPAREDNESS SERIOUS GAME
title_full_unstemmed THE EFFECTS OF FULLY VS. PARTIALLY GUIDED LEARNING ON DECLARATIVE AND PROCEDURAL KNOWLEDGE WITH A DISASTER PREPAREDNESS SERIOUS GAME
title_sort effects of fully vs. partially guided learning on declarative and procedural knowledge with a disaster preparedness serious game
publisher OpenSIUC
publishDate 2019
url https://opensiuc.lib.siu.edu/dissertations/1659
https://opensiuc.lib.siu.edu/cgi/viewcontent.cgi?article=2663&context=dissertations
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