Level-of-detail AI pro rozsáhlé simulace

Level Of Detail techniques (shortly LOD) are well known in computer graphics, but they are applied also in complex simulations and virtual worlds (aka LOD AI ). On the same principle we can simplify the simulation of behavior in less important places for user and signi cantly decrease simulation com...

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Main Author: Zíta, Petr
Other Authors: Poch, Tomáš
Format: Dissertation
Language:Czech
Published: 2008
Online Access:http://www.nusl.cz/ntk/nusl-293881
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spelling ndltd-nusl.cz-oai-invenio.nusl.cz-2938812017-06-27T04:42:02Z Level-of-detail AI pro rozsáhlé simulace Level of detail AI for a simulation of a large artificial environment Poch, Tomáš Zíta, Petr Brom, Cyril Level Of Detail techniques (shortly LOD) are well known in computer graphics, but they are applied also in complex simulations and virtual worlds (aka LOD AI ). On the same principle we can simplify the simulation of behavior in less important places for user and signi cantly decrease simulation complexity and system resources. In this thesis different ways of LOD AI techniques functioning in particular applications will be studied and then the formal de nitions of LOD AI techniques usage in simulations will be introduced. We will also outline common problems that LOD AI techniques implementations usually face and propose abstract algorithms for solution. We will also introduce additional LOD AI techniques of LOD in uences and LOD expirations with its concrete implementation in framework IVE and include appropriate observations of result quality. 2008 info:eu-repo/semantics/masterThesis http://www.nusl.cz/ntk/nusl-293881 cze info:eu-repo/semantics/restrictedAccess
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language Czech
format Dissertation
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description Level Of Detail techniques (shortly LOD) are well known in computer graphics, but they are applied also in complex simulations and virtual worlds (aka LOD AI ). On the same principle we can simplify the simulation of behavior in less important places for user and signi cantly decrease simulation complexity and system resources. In this thesis different ways of LOD AI techniques functioning in particular applications will be studied and then the formal de nitions of LOD AI techniques usage in simulations will be introduced. We will also outline common problems that LOD AI techniques implementations usually face and propose abstract algorithms for solution. We will also introduce additional LOD AI techniques of LOD in uences and LOD expirations with its concrete implementation in framework IVE and include appropriate observations of result quality.
author2 Poch, Tomáš
author_facet Poch, Tomáš
Zíta, Petr
author Zíta, Petr
spellingShingle Zíta, Petr
Level-of-detail AI pro rozsáhlé simulace
author_sort Zíta, Petr
title Level-of-detail AI pro rozsáhlé simulace
title_short Level-of-detail AI pro rozsáhlé simulace
title_full Level-of-detail AI pro rozsáhlé simulace
title_fullStr Level-of-detail AI pro rozsáhlé simulace
title_full_unstemmed Level-of-detail AI pro rozsáhlé simulace
title_sort level-of-detail ai pro rozsáhlé simulace
publishDate 2008
url http://www.nusl.cz/ntk/nusl-293881
work_keys_str_mv AT zitapetr levelofdetailaiprorozsahlesimulace
AT zitapetr levelofdetailaiforasimulationofalargeartificialenvironment
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