Creation of a computer generated semi-autonomous entity able to function in an amphibious environment

The problem is that current programs used to generate Semi-Automated Forces (SAF) are unable to fully simulate amphibious military operations in littoral regions. SAF development has focused on three separate paradigms: ground, air, and sea entities. Each set of entities has very different physical...

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Main Author: Sobey, Thomas Jay.
Other Authors: David R. Pratt
Language:en_US
Published: Monterey, California. Naval Postgraduate School 2013
Online Access:http://hdl.handle.net/10945/35198
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spelling ndltd-nps.edu-oai-calhoun.nps.edu-10945-351982014-11-27T16:18:59Z Creation of a computer generated semi-autonomous entity able to function in an amphibious environment Sobey, Thomas Jay. David R. Pratt John S. Falby. Computer Science The problem is that current programs used to generate Semi-Automated Forces (SAF) are unable to fully simulate amphibious military operations in littoral regions. SAF development has focused on three separate paradigms: ground, air, and sea entities. Each set of entities has very different physical behaviors. For actions in littoral regions to be completely simulated, an entity must be able to cross between the sea and ground paradigms. This type of entity is necessary to simulate an amphibious assault. The approach taken was to extend the ModSAF (Modular Semi-Automated Forces) program to include a 'low-resolution' model of the Assault Amphibious Vehicle (AAV). The behaviors necessary to simulate an amphibious assault were also added. The result of this work was the creation of a computer generated semi-automated entity able to function in an amphibious environment. In the 2D display of ModSAF, the physically based behavior of the entity was indistinguishable from a pure ground entity or a pure sea entity. Through comparisons with water and ground entities, the vehicle was shown to behave like a water vehicle in water and then to transition to, and behave like, a ground vehicle on land. 2013-08-13T22:07:02Z 2013-08-13T22:07:02Z 1995-09 Thesis http://hdl.handle.net/10945/35198 en_US This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. As such, it is in the public domain, and under the provisions of Title 17, United States Code, Section 105, it may not be copyrighted. Monterey, California. Naval Postgraduate School
collection NDLTD
language en_US
sources NDLTD
description The problem is that current programs used to generate Semi-Automated Forces (SAF) are unable to fully simulate amphibious military operations in littoral regions. SAF development has focused on three separate paradigms: ground, air, and sea entities. Each set of entities has very different physical behaviors. For actions in littoral regions to be completely simulated, an entity must be able to cross between the sea and ground paradigms. This type of entity is necessary to simulate an amphibious assault. The approach taken was to extend the ModSAF (Modular Semi-Automated Forces) program to include a 'low-resolution' model of the Assault Amphibious Vehicle (AAV). The behaviors necessary to simulate an amphibious assault were also added. The result of this work was the creation of a computer generated semi-automated entity able to function in an amphibious environment. In the 2D display of ModSAF, the physically based behavior of the entity was indistinguishable from a pure ground entity or a pure sea entity. Through comparisons with water and ground entities, the vehicle was shown to behave like a water vehicle in water and then to transition to, and behave like, a ground vehicle on land.
author2 David R. Pratt
author_facet David R. Pratt
Sobey, Thomas Jay.
author Sobey, Thomas Jay.
spellingShingle Sobey, Thomas Jay.
Creation of a computer generated semi-autonomous entity able to function in an amphibious environment
author_sort Sobey, Thomas Jay.
title Creation of a computer generated semi-autonomous entity able to function in an amphibious environment
title_short Creation of a computer generated semi-autonomous entity able to function in an amphibious environment
title_full Creation of a computer generated semi-autonomous entity able to function in an amphibious environment
title_fullStr Creation of a computer generated semi-autonomous entity able to function in an amphibious environment
title_full_unstemmed Creation of a computer generated semi-autonomous entity able to function in an amphibious environment
title_sort creation of a computer generated semi-autonomous entity able to function in an amphibious environment
publisher Monterey, California. Naval Postgraduate School
publishDate 2013
url http://hdl.handle.net/10945/35198
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