Improvements to a surge and sustainment model for wargaming
This thesis documents the design, validation and demonstration of the improved Surge and Sustainment Simulation for wargaming. The model is an object orientated, discrete event simulation written in the Modsim II programming language. The objective is to improve upon an already existing model throug...
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Language: | en_US |
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Monterey, California. Naval Postgraduate School
2013
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Online Access: | http://hdl.handle.net/10945/30564 |
Summary: | This thesis documents the design, validation and demonstration of the improved Surge and Sustainment Simulation for wargaming. The model is an object orientated, discrete event simulation written in the Modsim II programming language. The objective is to improve upon an already existing model through logic refinement, and the addition of objects designed to enhance user access to logistics system performance information. The finished product is an interactive simulation model designed to be used as a tool at Service wargaming facilities. Most notable is the model's ability to interact with the user in time steps versus only once at the beginning like other models currently being used in the area of force surge and sustainment. |
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