Scenario Authoring and Visualization for Advanced Graphical Environments (SAVAGE)
Approved for public release, distribution unlimited === Todayαs planning and modeling systems use two-dimensional (2D) representations of the threedimensional (3D) battlespace. This presents a challenge for planners, commanders, and troops to understand the true nature of the battlespace. This thes...
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Monterey, California. Naval Postgraduate School
2012
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ndltd-nps.edu-oai-calhoun.nps.edu-10945-20162017-05-24T16:07:27Z Scenario Authoring and Visualization for Advanced Graphical Environments (SAVAGE) Nicklaus, Shane D. Brutzman, Don Blais, Curtis Boger, Dan Information Technology Management Approved for public release, distribution unlimited Todayαs planning and modeling systems use two-dimensional (2D) representations of the threedimensional (3D) battlespace. This presents a challenge for planners, commanders, and troops to understand the true nature of the battlespace. This thesis shows how 3D visualization can give both operation planners and executors a better understanding of the battlespace that can augment todayαs 2D systems. Automatic creation of a 3D model for an amphibious operation allows the planner to view an operation order as a whole, from different perspectives. Recommended changes can be made and their effects immediately known. Warfighters can use the same tools for mission preparation and review. The United States and NATO nations use the Land C2 Information Exchange Data Model (LC2IEDM), formally known as the Generic Hub, as a common method for exchanging data between independent systems. As part of the Scenario Authoring and Visualization for Advanced Graphical Environments (SAVAGE) project, this research presents an integrated Web access and 3D visualization strategy for Department of Defense (DOD) tactical messaging and operation orders using the Generic Hub data model and the Extensible Markup Language (XML). A number of alternative yet consistent ways to represent an amphibious operation scenario demonstrate the power, flexibility and scalability of the SAVAGE approach. US Marine Corps (USMC) author 2012-03-14T17:33:51Z 2012-03-14T17:33:51Z 2001-09 Thesis http://hdl.handle.net/10945/2016 640956975 This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. As such, it is in the public domain, and under the provisions of Title 17, United States Code, Section 105, may not be copyrighted. xiii, 251 p. ; application/pdf Monterey, California. Naval Postgraduate School |
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Approved for public release, distribution unlimited === Todayαs planning and modeling systems use two-dimensional (2D) representations of the threedimensional (3D) battlespace. This presents a challenge for planners, commanders, and troops to understand the true nature of the battlespace. This thesis shows how 3D visualization can give both operation planners and executors a better understanding of the battlespace that can augment todayαs 2D systems. Automatic creation of a 3D model for an amphibious operation allows the planner to view an operation order as a whole, from different perspectives. Recommended changes can be made and their effects immediately known. Warfighters can use the same tools for mission preparation and review. The United States and NATO nations use the Land C2 Information Exchange Data Model (LC2IEDM), formally known as the Generic Hub, as a common method for exchanging data between independent systems. As part of the Scenario Authoring and Visualization for Advanced Graphical Environments (SAVAGE) project, this research presents an integrated Web access and 3D visualization strategy for Department of Defense (DOD) tactical messaging and operation orders using the Generic Hub data model and the Extensible Markup Language (XML). A number of alternative yet consistent ways to represent an amphibious operation scenario demonstrate the power, flexibility and scalability of the SAVAGE approach. === US Marine Corps (USMC) author |
author2 |
Brutzman, Don |
author_facet |
Brutzman, Don Nicklaus, Shane D. |
author |
Nicklaus, Shane D. |
spellingShingle |
Nicklaus, Shane D. Scenario Authoring and Visualization for Advanced Graphical Environments (SAVAGE) |
author_sort |
Nicklaus, Shane D. |
title |
Scenario Authoring and Visualization for Advanced Graphical Environments (SAVAGE) |
title_short |
Scenario Authoring and Visualization for Advanced Graphical Environments (SAVAGE) |
title_full |
Scenario Authoring and Visualization for Advanced Graphical Environments (SAVAGE) |
title_fullStr |
Scenario Authoring and Visualization for Advanced Graphical Environments (SAVAGE) |
title_full_unstemmed |
Scenario Authoring and Visualization for Advanced Graphical Environments (SAVAGE) |
title_sort |
scenario authoring and visualization for advanced graphical environments (savage) |
publisher |
Monterey, California. Naval Postgraduate School |
publishDate |
2012 |
url |
http://hdl.handle.net/10945/2016 |
work_keys_str_mv |
AT nicklausshaned scenarioauthoringandvisualizationforadvancedgraphicalenvironmentssavage |
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1718452852727218176 |