The effect of presence on the ability to acquire spatial knowledge in virtual environments

It is unclear what impact presence has on a virtual environment's (VE) ability to enhance learning and performance. Currently, there are many theories and conjectures about the effects of presence in VEs. To better the effectiveness of VEs, it is imperative that we determine the impact, both po...

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Main Author: Bernatovich, David.
Other Authors: Falby, John S.
Language:en_US
Published: Monterey, California. Naval Postgraduate School 2012
Online Access:http://hdl.handle.net/10945/13660
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spelling ndltd-nps.edu-oai-calhoun.nps.edu-10945-136602015-01-26T15:55:30Z The effect of presence on the ability to acquire spatial knowledge in virtual environments Bernatovich, David. Falby, John S. Darken, Rudolph P. Naval Postgraduate School It is unclear what impact presence has on a virtual environment's (VE) ability to enhance learning and performance. Currently, there are many theories and conjectures about the effects of presence in VEs. To better the effectiveness of VEs, it is imperative that we determine the impact, both positive and negative, of presence on our ability to perform in VEs. Therefore, we must study how presence affects a person' ability to acquire skills and knowledge. This must include our ability to navigate and perform spatial tasks as well as any other aspect of the real world that may be represented by a VE. To begin understanding how presence affects performance, forty individuals participated in an experiment to determine how presence affects the ability to acquire spatial knowledge in a VE. The purpose of the experiment was to determine if the level of presence in a VE increased or decreased a person's ability to acquire spatial knowledge, to include landmark recognition, procedural knowledge, and survey knowledge. Each participant received one of the following VE treatments: (1) No Sound, (2) Verbal cues with topical information, (3) Verbal cues with spatial information, or (4) a Combination of both topical and spatial information. They were then administered a series of spatial tests. Finally, they were given a presence questionnaire to measure their self assessed level of presence. The results indicate that as the level of presence in the VE varies, there is no effect on a person's ability to acquire spatial knowledge. A person's spatial performance is more likely the result of their innate spatial abilities and visual memory. Additionally, including non-specialized sound in a VE increased the reported level of presence by 15.1 percent. When that sound was exclusively related to the primary task the level of presence increased by 17 percent. Finally, the inclusion of non-specialized sound has no affect on the ability to perform spatial tasks. 2012-09-07T15:35:19Z 2012-09-07T15:35:19Z 1999-09 Thesis http://hdl.handle.net/10945/13660 en_US Approved for public release, distribution unlimited Monterey, California. Naval Postgraduate School
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language en_US
sources NDLTD
description It is unclear what impact presence has on a virtual environment's (VE) ability to enhance learning and performance. Currently, there are many theories and conjectures about the effects of presence in VEs. To better the effectiveness of VEs, it is imperative that we determine the impact, both positive and negative, of presence on our ability to perform in VEs. Therefore, we must study how presence affects a person' ability to acquire skills and knowledge. This must include our ability to navigate and perform spatial tasks as well as any other aspect of the real world that may be represented by a VE. To begin understanding how presence affects performance, forty individuals participated in an experiment to determine how presence affects the ability to acquire spatial knowledge in a VE. The purpose of the experiment was to determine if the level of presence in a VE increased or decreased a person's ability to acquire spatial knowledge, to include landmark recognition, procedural knowledge, and survey knowledge. Each participant received one of the following VE treatments: (1) No Sound, (2) Verbal cues with topical information, (3) Verbal cues with spatial information, or (4) a Combination of both topical and spatial information. They were then administered a series of spatial tests. Finally, they were given a presence questionnaire to measure their self assessed level of presence. The results indicate that as the level of presence in the VE varies, there is no effect on a person's ability to acquire spatial knowledge. A person's spatial performance is more likely the result of their innate spatial abilities and visual memory. Additionally, including non-specialized sound in a VE increased the reported level of presence by 15.1 percent. When that sound was exclusively related to the primary task the level of presence increased by 17 percent. Finally, the inclusion of non-specialized sound has no affect on the ability to perform spatial tasks.
author2 Falby, John S.
author_facet Falby, John S.
Bernatovich, David.
author Bernatovich, David.
spellingShingle Bernatovich, David.
The effect of presence on the ability to acquire spatial knowledge in virtual environments
author_sort Bernatovich, David.
title The effect of presence on the ability to acquire spatial knowledge in virtual environments
title_short The effect of presence on the ability to acquire spatial knowledge in virtual environments
title_full The effect of presence on the ability to acquire spatial knowledge in virtual environments
title_fullStr The effect of presence on the ability to acquire spatial knowledge in virtual environments
title_full_unstemmed The effect of presence on the ability to acquire spatial knowledge in virtual environments
title_sort effect of presence on the ability to acquire spatial knowledge in virtual environments
publisher Monterey, California. Naval Postgraduate School
publishDate 2012
url http://hdl.handle.net/10945/13660
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