GAMESPECT: A Composition Framework and Meta-Level Domain Specific Aspect Language for Unreal Engine 4
Game engine programming involves a great number of software components, many of which perform similar tasks; for example, memory allocation must take place in the renderer as well as in the creation routines while other tasks such as error logging must take place everywhere. One area of all games wh...
Main Author: | Geisler, Benjamin Jay |
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Format: | Others |
Published: |
NSUWorks
2019
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Subjects: | |
Online Access: | https://nsuworks.nova.edu/gscis_etd/1081 https://nsuworks.nova.edu/cgi/viewcontent.cgi?article=2078&context=gscis_etd |
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