The significance of play in the art gallery interactive environment: A case study of Nathaniel Stern's Stuttering (2003) and Step Inside (2004)
Abstract The incorporation of playful interactive artworks into the art gallery affords gallery viewers an opportunity to break away from traditional art gallery viewing practices. Understanding the consequences of this break requires an analysis of the rules of the art gallery and a reassessment o...
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Format: | Others |
Language: | en |
Published: |
2009
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Online Access: | http://hdl.handle.net/10539/7338 |