Application of stream processing to hydraulic network solvers

M.Ing. === The aim of this research was to investigate the use of stream processing on the graphics processing unit (GPU) and to apply it into the hydraulic modelling of a water distribution system. The stream processing model was programmed and compared to the programming on the conventional, seque...

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Published: 2011
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Online Access:http://hdl.handle.net/10210/3907
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Summary:M.Ing. === The aim of this research was to investigate the use of stream processing on the graphics processing unit (GPU) and to apply it into the hydraulic modelling of a water distribution system. The stream processing model was programmed and compared to the programming on the conventional, sequential programming platform, namely the CPU. The use of the GPU as a parallel processor has been widely adopted in many different non-graphic applications and the benefits of implementing parallel processing in these fields have been significant. They have the capacity to perform from billions to trillions of floating-point operations per second using programmable shader programs. These great advances seen in the GPU architecture have been driven by the gaming industry and a demand for better gaming experiences. The computational performance of the GPU is much greater than the computational capability of CPU processors. Hydraulic modelling of water distribution systems has become vital to the construction of new water distribution systems. This is because water distribution networks are very complex and are nonlinear in nature. Further, modelling is able to prevent and anticipate problems in a system without physically building the system. The hydraulic model that was used was the Gradient Method, which is the hydraulic model used in the EPANET software package. The Gradient Method produces a linear system which is both positive-definite and symmetric. The Cholesky method is currently being used in the EPANET algorithm in order to solve the linear equations produced by the Gradient Method. Thus, a linear solution method had to be selected for the use in both parallel processing on the GPU and as a hydraulic network solver. The Conjugate Gradient algorithm was selected as an ideal algorithm as it works well with the hydraulic solver and could be converted into a parallel algorithm on the GPU. The Conjugate Gradient Method is one of the best-known iterative techniques used in the solution of sparse symmetric positive definite linear systems. The Conjugate Gradient Method was constructed both in the sequential programming model and the stream processing model, using the CPU and the GPU respectively on two different computer systems. The Cholesky method was also programmed in the sequential programming model for both of the computer systems. A comparison was made between the Cholesky and the Conjugate Gradient Methods in order to evaluate the two methods relative to each other. The findings in this study have shown that stream processing on the GPU can be used in the parallel GPU architecture in order to perform general-purpose algorithms. The results further affirmed that iterative linear solution methods should only be used for large linear systems.