High-Level Control of Agent-based Crowds by means of General Constraints
The use of virtual crowds in visual eects has grown tremendously since the warring armies of virtual orcs and elves were seen in The Lord of the Rings. These crowds are generated by agent-based simulations, where each agent has the ability to reason and act for itself. This autonomy is eective at au...
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Format: | Others |
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2009
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Online Access: | http://pubs.cs.uct.ac.za/archive/00000638/ |