Semiotic machines : software in discourse
Includes abstract. === Includes bibliographical references (p. 245-259). === This study develops new theoretical and methodological approaches to the study of software as a medium of communication. This study analyses voting software, educational software, search engines, and combat and narrative in...
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Online Access: | http://hdl.handle.net/11427/6370 |
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ndltd-netd.ac.za-oai-union.ndltd.org-uct-oai-localhost-11427-63702020-07-22T05:07:32Z Semiotic machines : software in discourse Walton, Marion Marsden, Gary Burn, Andrew Computer Science Includes abstract. Includes bibliographical references (p. 245-259). This study develops new theoretical and methodological approaches to the study of software as a medium of communication. This study analyses voting software, educational software, search engines, and combat and narrative in digital games. In each case it investigates how proprietary software affords discourse, and suggests a way of characterising users’ experience of this discourse. These affordances constitute the rules of communication, or ‘rules of speaking’, ‘rules of seeing’, and ‘writing-rights’ which proprietary software makes available to users, situating them within specific power-relations in the process. 2014-08-13T19:25:43Z 2014-08-13T19:25:43Z 2008 Doctoral Thesis Doctoral PhD http://hdl.handle.net/11427/6370 eng application/pdf University of Cape Town Faculty of Science Department of Computer Science |
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language |
English |
format |
Doctoral Thesis |
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topic |
Computer Science |
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Computer Science Walton, Marion Semiotic machines : software in discourse |
description |
Includes abstract. === Includes bibliographical references (p. 245-259). === This study develops new theoretical and methodological approaches to the study of software as a medium of communication. This study analyses voting software, educational software, search engines, and combat and narrative in digital games. In each case it investigates how proprietary software affords discourse, and suggests a way of characterising users’ experience of this discourse. These affordances constitute the rules of communication, or ‘rules of speaking’, ‘rules of seeing’, and ‘writing-rights’ which proprietary software makes available to users, situating them within specific power-relations in the process. |
author2 |
Marsden, Gary |
author_facet |
Marsden, Gary Walton, Marion |
author |
Walton, Marion |
author_sort |
Walton, Marion |
title |
Semiotic machines : software in discourse |
title_short |
Semiotic machines : software in discourse |
title_full |
Semiotic machines : software in discourse |
title_fullStr |
Semiotic machines : software in discourse |
title_full_unstemmed |
Semiotic machines : software in discourse |
title_sort |
semiotic machines : software in discourse |
publisher |
University of Cape Town |
publishDate |
2014 |
url |
http://hdl.handle.net/11427/6370 |
work_keys_str_mv |
AT waltonmarion semioticmachinessoftwareindiscourse |
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