Distributed scene reconstruction from multiple mobile platforms

Recent research on mobile robotics has produced new designs that provide house-hold robots with omnidirectional motion. The image sensor embedded in these devices motivates the application of 3D vision techniques on them for navigation and mapping purposes. In addition to this, distributed cheapsens...

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Bibliographic Details
Main Author: Cavestany, Pedro
Other Authors: Breckon, Toby ; Martinez-Barbera, Humberto
Published: Cranfield University 2015
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Online Access:http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.691017
Description
Summary:Recent research on mobile robotics has produced new designs that provide house-hold robots with omnidirectional motion. The image sensor embedded in these devices motivates the application of 3D vision techniques on them for navigation and mapping purposes. In addition to this, distributed cheapsensing systems acting as unitary entity have recently been discovered as an efficient alternative to expensive mobile equipment. In this work we present an implementation of a visual reconstruction method, structure from motion (SfM), on a low-budget, omnidirectional mobile platform, and extend this method to distributed 3D scene reconstruction with several instances of such a platform. Our approach overcomes the challenges yielded by the plaform. The unprecedented levels of noise produced by the image compression typical of the platform is processed by our feature filtering methods, which ensure suitable feature matching populations for epipolar geometry estimation by means of a strict quality-based feature selection. The robust pose estimation algorithms implemented, along with a novel feature tracking system, enable our incremental SfM approach to novelly deal with ill-conditioned inter-image configurations provoked by the omnidirectional motion. The feature tracking system developed efficiently manages the feature scarcity produced by noise and outputs quality feature tracks, which allow robust 3D mapping of a given scene even if - due to noise - their length is shorter than what it is usually assumed for performing stable 3D reconstructions. The distributed reconstruction from multiple instances of SfM is attained by applying loop-closing techniques. Our multiple reconstruction system merges individual 3D structures and resolves the global scale problem with minimal overlaps, whereas in the literature 3D mapping is obtained by overlapping stretches of sequences. The performance of this system is demonstrated in the 2-session case. The management of noise, the stability against ill-configurations and the robustness of our SfM system is validated on a number of experiments and compared with state-of-the-art approaches. Possible future research areas are also discussed.