Educational games within fully immersive 3D virtual reality environment and assessment of user's possible learning outcomes

Educational games are powerful activities in the learning process. They increase learners' motivation, engage them, and help develop not only subject matter knowledge, but also a diverse metacognitive skills set. However, educational games continuously change. Nowadays, Virtual Reality (VR) has...

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Bibliographic Details
Main Author: Cherenkova, Nina
Published: University of Reading 2013
Subjects:
Online Access:http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.606368