3D information place : architecture for virtual place-making and information navigation

Performing activities together in online information environments is not unusual. It is functionally possible for shared information environments to become ‘virtual places’ in which social activities take place. Such environments, however, are traditionally designed based on the concept of digital d...

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Main Author: Hsu, P.-H.
Published: University of Cambridge 2009
Subjects:
020
Online Access:http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.604679
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spelling ndltd-bl.uk-oai-ethos.bl.uk-6046792015-03-20T05:55:30Z3D information place : architecture for virtual place-making and information navigationHsu, P.-H.2009Performing activities together in online information environments is not unusual. It is functionally possible for shared information environments to become ‘virtual places’ in which social activities take place. Such environments, however, are traditionally designed based on the concept of digital documents accessed remotely from the outside, rather than on the concept of places. This thesis argues that shared information environments can be designed to allow multi-user navigation to take place <i>inside</i> the space, and suggests they should be designed as places, supporting and reflecting social interaction. A concept called <i>3D Information Place</i> is proposed. A 3D information place is a 3D navigable virtual environment which provides a socio-spatial organisation of information. Its structures and formal attributes have an impact on users’ information-seeking activities, and they adapt to reflect patterns of such activities. Such a concept is based on the concept of place and the context of digital information environments, and leads to a theoretical framework consisting of four major elements: <i>space, information, social factors</i> and <i>digital mediation</i>. It is a fundamental hypothesis of this thesis that combining the four elements into a coherent system can lead to positive effects not only on users’ navigation experience and social interaction, but also on the performance of information environments for the purpose of information-seeking. In order to develop the four-element theoretical framework, this thesis investigates fields including architecture, information visualisation, virtual environments, and theories of hypothesis. The framework is developed in a few steps. Firstly, fundamental relations between information and space are investigated. Secondly, the concept of place is investigated and re-examined based on the context of 3D information environments, leading to the concept of 3D information place. Thirdly, principles of designing a 3D information place are developed based on an anatomical analysis of 3D virtual environments.020University of Cambridgehttp://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.604679Electronic Thesis or Dissertation
collection NDLTD
sources NDLTD
topic 020
spellingShingle 020
Hsu, P.-H.
3D information place : architecture for virtual place-making and information navigation
description Performing activities together in online information environments is not unusual. It is functionally possible for shared information environments to become ‘virtual places’ in which social activities take place. Such environments, however, are traditionally designed based on the concept of digital documents accessed remotely from the outside, rather than on the concept of places. This thesis argues that shared information environments can be designed to allow multi-user navigation to take place <i>inside</i> the space, and suggests they should be designed as places, supporting and reflecting social interaction. A concept called <i>3D Information Place</i> is proposed. A 3D information place is a 3D navigable virtual environment which provides a socio-spatial organisation of information. Its structures and formal attributes have an impact on users’ information-seeking activities, and they adapt to reflect patterns of such activities. Such a concept is based on the concept of place and the context of digital information environments, and leads to a theoretical framework consisting of four major elements: <i>space, information, social factors</i> and <i>digital mediation</i>. It is a fundamental hypothesis of this thesis that combining the four elements into a coherent system can lead to positive effects not only on users’ navigation experience and social interaction, but also on the performance of information environments for the purpose of information-seeking. In order to develop the four-element theoretical framework, this thesis investigates fields including architecture, information visualisation, virtual environments, and theories of hypothesis. The framework is developed in a few steps. Firstly, fundamental relations between information and space are investigated. Secondly, the concept of place is investigated and re-examined based on the context of 3D information environments, leading to the concept of 3D information place. Thirdly, principles of designing a 3D information place are developed based on an anatomical analysis of 3D virtual environments.
author Hsu, P.-H.
author_facet Hsu, P.-H.
author_sort Hsu, P.-H.
title 3D information place : architecture for virtual place-making and information navigation
title_short 3D information place : architecture for virtual place-making and information navigation
title_full 3D information place : architecture for virtual place-making and information navigation
title_fullStr 3D information place : architecture for virtual place-making and information navigation
title_full_unstemmed 3D information place : architecture for virtual place-making and information navigation
title_sort 3d information place : architecture for virtual place-making and information navigation
publisher University of Cambridge
publishDate 2009
url http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.604679
work_keys_str_mv AT hsuph 3dinformationplacearchitectureforvirtualplacemakingandinformationnavigation
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