Real time sub-pixel space-time stereo on the GPU

Recent advances in virtual reality, 3d computer generated graphics and computer vision are making the goal of producing a compelling interactive 3d face to face communication system more tractable. The problem with producing such a system is reconstructing the 3d geometry of the users in real-time....

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Bibliographic Details
Main Author: Nahmias, J.
Published: University College London (University of London) 2013
Subjects:
004
Online Access:http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.587770