The neural, cognitive and behavioural mechanisms of EGM play
BACKGROUND: Electronic Gaming Machine (EGM) play may be particularly addictive. However, we know little about the relationships between near-misses, illusions of control, impulsivity and people's attitudes and behaviours towards the game, as well as changes in neural systems as people acquire m...
Main Author: | Ruobing, Shao |
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Published: |
University of Oxford
2012
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Subjects: | |
Online Access: | http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.568070 |
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