Information Architecture in Vehicle Infotainment Displays
abstract: This study exmaines the effect of in-vehicle infotainment display depth on driving performance. More features are being built into infotainment displays, allowing drivers to complete a greater number of secondary tasks while driving. However, the complexity of completing these tasks can ta...
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ndltd-asu.edu-item-491902018-06-22T03:09:25Z Information Architecture in Vehicle Infotainment Displays abstract: This study exmaines the effect of in-vehicle infotainment display depth on driving performance. More features are being built into infotainment displays, allowing drivers to complete a greater number of secondary tasks while driving. However, the complexity of completing these tasks can take attention away from the primary task of driving, which may present safety risks. Tasks become more time consuming as the items drivers wish to select are buried deeper in a menu’s structure. Therefore, this study aims to examine how deeper display structures impact driving performance compared to more shallow structures. Procedure. Participants complete a lead car following task, where they follow a lead car and attempt to maintain a time headway (TH) of 2 seconds behind the lead car at all times, while avoiding any collisions. Participants experience five conditions where they are given tasks to complete with an in-vehicle infotainment system. There are five conditions, each involving one of five displays with different structures: one-layer vertical, one-layer horizontal, two-layer vertical, two-layer horizontal, and three-layer. Brake Reaction Time (BRT), Mean Time Headway (MTH), Time Headway Variability (THV), and Time to Task Completion (TTC) are measured for each of the five conditions. Results. There is a significant difference in MTH, THV, and TTC for the three-layer condition. There is a significant difference in BRT for the two-layer horizontal condition. There is a significant difference between one- and two-layer displays for all variables, BRT, MTH, THV, and TTC. There is also a significant difference between one- and three-layer displays for TTC. Conclusions. Deeper displays negatively impact driving performance and make tasks more time consuming to complete while driving. One-layer displays appear to be optimal, although they may not be practical for in-vehicle displays. Dissertation/Thesis Gran, Emily (Author) Gray, Robert (Advisor) Branaghan, Russell (Committee member) Carrasquilla, Christina (Committee member) Arizona State University (Publisher) Transportation breadth depth driver distraction horizontal display infotainment display vertical display eng 53 pages Masters Thesis Human Systems Engineering 2018 Masters Thesis http://hdl.handle.net/2286/R.I.49190 http://rightsstatements.org/vocab/InC/1.0/ All Rights Reserved 2018 |
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English |
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Dissertation |
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Transportation breadth depth driver distraction horizontal display infotainment display vertical display |
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Transportation breadth depth driver distraction horizontal display infotainment display vertical display Information Architecture in Vehicle Infotainment Displays |
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abstract: This study exmaines the effect of in-vehicle infotainment display depth on driving performance. More features are being built into infotainment displays, allowing drivers to complete a greater number of secondary tasks while driving. However, the complexity of completing these tasks can take attention away from the primary task of driving, which may present safety risks. Tasks become more time consuming as the items drivers wish to select are buried deeper in a menu’s structure. Therefore, this study aims to examine how deeper display structures impact driving performance compared to more shallow structures.
Procedure. Participants complete a lead car following task, where they follow a lead car and attempt to maintain a time headway (TH) of 2 seconds behind the lead car at all times, while avoiding any collisions. Participants experience five conditions where they are given tasks to complete with an in-vehicle infotainment system. There are five conditions, each involving one of five displays with different structures: one-layer vertical, one-layer horizontal, two-layer vertical, two-layer horizontal, and three-layer. Brake Reaction Time (BRT), Mean Time Headway (MTH), Time Headway Variability (THV), and Time to Task Completion (TTC) are measured for each of the five conditions.
Results. There is a significant difference in MTH, THV, and TTC for the three-layer condition. There is a significant difference in BRT for the two-layer horizontal condition. There is a significant difference between one- and two-layer displays for all variables, BRT, MTH, THV, and TTC. There is also a significant difference between one- and three-layer displays for TTC.
Conclusions. Deeper displays negatively impact driving performance and make tasks more time consuming to complete while driving. One-layer displays appear to be optimal, although they may not be practical for in-vehicle displays. === Dissertation/Thesis === Masters Thesis Human Systems Engineering 2018 |
author2 |
Gran, Emily (Author) |
author_facet |
Gran, Emily (Author) |
title |
Information Architecture in Vehicle Infotainment Displays |
title_short |
Information Architecture in Vehicle Infotainment Displays |
title_full |
Information Architecture in Vehicle Infotainment Displays |
title_fullStr |
Information Architecture in Vehicle Infotainment Displays |
title_full_unstemmed |
Information Architecture in Vehicle Infotainment Displays |
title_sort |
information architecture in vehicle infotainment displays |
publishDate |
2018 |
url |
http://hdl.handle.net/2286/R.I.49190 |
_version_ |
1718701770810589184 |