Information Architecture in Vehicle Infotainment Displays

abstract: This study exmaines the effect of in-vehicle infotainment display depth on driving performance. More features are being built into infotainment displays, allowing drivers to complete a greater number of secondary tasks while driving. However, the complexity of completing these tasks can ta...

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Other Authors: Gran, Emily (Author)
Format: Dissertation
Language:English
Published: 2018
Subjects:
Online Access:http://hdl.handle.net/2286/R.I.49190
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spelling ndltd-asu.edu-item-491902018-06-22T03:09:25Z Information Architecture in Vehicle Infotainment Displays abstract: This study exmaines the effect of in-vehicle infotainment display depth on driving performance. More features are being built into infotainment displays, allowing drivers to complete a greater number of secondary tasks while driving. However, the complexity of completing these tasks can take attention away from the primary task of driving, which may present safety risks. Tasks become more time consuming as the items drivers wish to select are buried deeper in a menu’s structure. Therefore, this study aims to examine how deeper display structures impact driving performance compared to more shallow structures. Procedure. Participants complete a lead car following task, where they follow a lead car and attempt to maintain a time headway (TH) of 2 seconds behind the lead car at all times, while avoiding any collisions. Participants experience five conditions where they are given tasks to complete with an in-vehicle infotainment system. There are five conditions, each involving one of five displays with different structures: one-layer vertical, one-layer horizontal, two-layer vertical, two-layer horizontal, and three-layer. Brake Reaction Time (BRT), Mean Time Headway (MTH), Time Headway Variability (THV), and Time to Task Completion (TTC) are measured for each of the five conditions. Results. There is a significant difference in MTH, THV, and TTC for the three-layer condition. There is a significant difference in BRT for the two-layer horizontal condition. There is a significant difference between one- and two-layer displays for all variables, BRT, MTH, THV, and TTC. There is also a significant difference between one- and three-layer displays for TTC. Conclusions. Deeper displays negatively impact driving performance and make tasks more time consuming to complete while driving. One-layer displays appear to be optimal, although they may not be practical for in-vehicle displays. Dissertation/Thesis Gran, Emily (Author) Gray, Robert (Advisor) Branaghan, Russell (Committee member) Carrasquilla, Christina (Committee member) Arizona State University (Publisher) Transportation breadth depth driver distraction horizontal display infotainment display vertical display eng 53 pages Masters Thesis Human Systems Engineering 2018 Masters Thesis http://hdl.handle.net/2286/R.I.49190 http://rightsstatements.org/vocab/InC/1.0/ All Rights Reserved 2018
collection NDLTD
language English
format Dissertation
sources NDLTD
topic Transportation
breadth
depth
driver distraction
horizontal display
infotainment display
vertical display
spellingShingle Transportation
breadth
depth
driver distraction
horizontal display
infotainment display
vertical display
Information Architecture in Vehicle Infotainment Displays
description abstract: This study exmaines the effect of in-vehicle infotainment display depth on driving performance. More features are being built into infotainment displays, allowing drivers to complete a greater number of secondary tasks while driving. However, the complexity of completing these tasks can take attention away from the primary task of driving, which may present safety risks. Tasks become more time consuming as the items drivers wish to select are buried deeper in a menu’s structure. Therefore, this study aims to examine how deeper display structures impact driving performance compared to more shallow structures. Procedure. Participants complete a lead car following task, where they follow a lead car and attempt to maintain a time headway (TH) of 2 seconds behind the lead car at all times, while avoiding any collisions. Participants experience five conditions where they are given tasks to complete with an in-vehicle infotainment system. There are five conditions, each involving one of five displays with different structures: one-layer vertical, one-layer horizontal, two-layer vertical, two-layer horizontal, and three-layer. Brake Reaction Time (BRT), Mean Time Headway (MTH), Time Headway Variability (THV), and Time to Task Completion (TTC) are measured for each of the five conditions. Results. There is a significant difference in MTH, THV, and TTC for the three-layer condition. There is a significant difference in BRT for the two-layer horizontal condition. There is a significant difference between one- and two-layer displays for all variables, BRT, MTH, THV, and TTC. There is also a significant difference between one- and three-layer displays for TTC. Conclusions. Deeper displays negatively impact driving performance and make tasks more time consuming to complete while driving. One-layer displays appear to be optimal, although they may not be practical for in-vehicle displays. === Dissertation/Thesis === Masters Thesis Human Systems Engineering 2018
author2 Gran, Emily (Author)
author_facet Gran, Emily (Author)
title Information Architecture in Vehicle Infotainment Displays
title_short Information Architecture in Vehicle Infotainment Displays
title_full Information Architecture in Vehicle Infotainment Displays
title_fullStr Information Architecture in Vehicle Infotainment Displays
title_full_unstemmed Information Architecture in Vehicle Infotainment Displays
title_sort information architecture in vehicle infotainment displays
publishDate 2018
url http://hdl.handle.net/2286/R.I.49190
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