Ta Da! - The Text Adventure Design Assistant a Visual Tool for the Development of Adventure Games
In this paper, I survey past and present tools available to text adventure game authors, and then describe a new product: the Text Adventure Design Assistant (TA DA!), a visual programming system for creating text adventure games. My system consists of two parts: an abstract framework which defines...
Main Author: | Molley, Sean |
---|---|
Format: | Others |
Published: |
TopSCHOLAR®
1997
|
Subjects: | |
Online Access: | http://digitalcommons.wku.edu/theses/347 http://digitalcommons.wku.edu/cgi/viewcontent.cgi?article=1350&context=theses |
Similar Items
-
Compiler-assisted Adaptive Software Testing
by: Petsios, Theofilos
Published: (2018) -
Development of an Adventure Game : An Evaluation of Tools, Development, and Story Writing
by: Heinemark, Erik, et al.
Published: (2003) -
Language and compiler support for mixin programming
by: Cardone, Richard Joseph
Published: (2011) -
Design automation of a machine-independent code generator
by: Clayton, Peter Graham
Published: (1984) -
Puzzle Design in Adventure Games
by: Afram, Rabi
Published: (2013)