Ta Da! - The Text Adventure Design Assistant a Visual Tool for the Development of Adventure Games

In this paper, I survey past and present tools available to text adventure game authors, and then describe a new product: the Text Adventure Design Assistant (TA DA!), a visual programming system for creating text adventure games. My system consists of two parts: an abstract framework which defines...

Full description

Bibliographic Details
Main Author: Molley, Sean
Format: Others
Published: TopSCHOLAR® 1997
Subjects:
Online Access:http://digitalcommons.wku.edu/theses/347
http://digitalcommons.wku.edu/cgi/viewcontent.cgi?article=1350&context=theses
id ndltd-WKU-oai-digitalcommons.wku.edu-theses-1350
record_format oai_dc
spelling ndltd-WKU-oai-digitalcommons.wku.edu-theses-13502013-01-08T18:57:44Z Ta Da! - The Text Adventure Design Assistant a Visual Tool for the Development of Adventure Games Molley, Sean In this paper, I survey past and present tools available to text adventure game authors, and then describe a new product: the Text Adventure Design Assistant (TA DA!), a visual programming system for creating text adventure games. My system consists of two parts: an abstract framework which defines an archetypical game, and a user interface which allows for the construction of games in a visual manner by manipulating the elements of the abstract game to produce a concrete design. The two most popular contemporary programming languages for creating text adventure games, TADS and Inform, are compared and contrasted, and my abstract framework is adapted to both of these languages. The traditional pencil-and-paper design process used by adventure game authors is studied and its application to the development of TA DA! is described. Finally, the implications of TA DA! and similar advances in visual programming are discussed and I predict future trends in the design of both adventure games and other application domains based on this work. 1997-12-01 text application/pdf http://digitalcommons.wku.edu/theses/347 http://digitalcommons.wku.edu/cgi/viewcontent.cgi?article=1350&context=theses Masters Theses & Specialist Projects TopSCHOLAR® Gaming Computer Software Computer Sciences Programming Languages and Compilers
collection NDLTD
format Others
sources NDLTD
topic Gaming
Computer Software
Computer Sciences
Programming Languages and Compilers
spellingShingle Gaming
Computer Software
Computer Sciences
Programming Languages and Compilers
Molley, Sean
Ta Da! - The Text Adventure Design Assistant a Visual Tool for the Development of Adventure Games
description In this paper, I survey past and present tools available to text adventure game authors, and then describe a new product: the Text Adventure Design Assistant (TA DA!), a visual programming system for creating text adventure games. My system consists of two parts: an abstract framework which defines an archetypical game, and a user interface which allows for the construction of games in a visual manner by manipulating the elements of the abstract game to produce a concrete design. The two most popular contemporary programming languages for creating text adventure games, TADS and Inform, are compared and contrasted, and my abstract framework is adapted to both of these languages. The traditional pencil-and-paper design process used by adventure game authors is studied and its application to the development of TA DA! is described. Finally, the implications of TA DA! and similar advances in visual programming are discussed and I predict future trends in the design of both adventure games and other application domains based on this work.
author Molley, Sean
author_facet Molley, Sean
author_sort Molley, Sean
title Ta Da! - The Text Adventure Design Assistant a Visual Tool for the Development of Adventure Games
title_short Ta Da! - The Text Adventure Design Assistant a Visual Tool for the Development of Adventure Games
title_full Ta Da! - The Text Adventure Design Assistant a Visual Tool for the Development of Adventure Games
title_fullStr Ta Da! - The Text Adventure Design Assistant a Visual Tool for the Development of Adventure Games
title_full_unstemmed Ta Da! - The Text Adventure Design Assistant a Visual Tool for the Development of Adventure Games
title_sort ta da! - the text adventure design assistant a visual tool for the development of adventure games
publisher TopSCHOLAR®
publishDate 1997
url http://digitalcommons.wku.edu/theses/347
http://digitalcommons.wku.edu/cgi/viewcontent.cgi?article=1350&context=theses
work_keys_str_mv AT molleysean tadathetextadventuredesignassistantavisualtoolforthedevelopmentofadventuregames
_version_ 1716574181531844608