Improving the Perception of Depth of Image-Based Objects in a Virtual Environment
In appreciation of High-Performance Computing, modern scientific simulations are scaling into millions and even billions of grid points. As we enter the exa-scale, new strategies are required for visualization and analysis. While Image-Based Rendering (IBR) has emerged as a viable solution to the as...
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Virginia Tech
2020
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Online Access: | http://hdl.handle.net/10919/99454 |