The Effects of Curving Large, High-Resolution Displays on User Performance

Tiling multiple monitors to increase the amount of screen space has become an area of great interest to researchers. While previous research has shown user performance benefits when tiling multiple monitors, little research has analyzed whether much larger high-resolution displays result in better u...

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Main Author: Shupp, Lauren Marcy
Other Authors: Computer Science
Format: Others
Published: Virginia Tech 2014
Subjects:
Online Access:http://hdl.handle.net/10919/34294
http://scholar.lib.vt.edu/theses/available/etd-08012006-200636/
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spelling ndltd-VTETD-oai-vtechworks.lib.vt.edu-10919-342942020-09-26T05:38:24Z The Effects of Curving Large, High-Resolution Displays on User Performance Shupp, Lauren Marcy Computer Science North, Christopher L. Carstensen, Laurence William Jr. Bowman, Douglas A. viewport size curvature reconfigurable display large tiled display high-resolution geospatial ergonomics evaluation Tiling multiple monitors to increase the amount of screen space has become an area of great interest to researchers. While previous research has shown user performance benefits when tiling multiple monitors, little research has analyzed whether much larger high-resolution displays result in better user performance. The work in this paper evaluates user performance on an even larger, twenty-four monitor, high-resolution (96 DPI), high pixel-count (approximately 32 million pixels) display for single-users in both flat and curved forms. The first experiment compares user performance time, accuracy, and mental workload on multi-scale geospatial search, route tracing, and comparison tasks across one, twelve (4x3), and twenty-four (8x3) tiled monitor configurations. Using the same tasks, we evaluated conditions that uniformly curve the twelve and twenty-four monitor displays. Results show that, depending on the task, larger viewport sizes improve performance time with less user frustration. Findings also reveal that curving large displays improves performance time as users interacted with less strenuous physical navigation on the curved conditions. A second study sought to understand why curving the display, effectively bringing all pixels into visible range, improved performance so as to provide guidelines for using such large displays. The study tested for region biases, performance gaps in comparing virtually distant objects, and degree of detail of user insights while measuring the physical navigation required. Results clearly show that significantly less movement is required when physically navigating the curved display. Performance measures reveal that users favor the left regions of the flat display, while there appears to be no region bias on the curved display. Furthermore, user performance time increased as the virtual distance between objects increased, and there is a tradeoff in insight detail between the two forms. In conclusion, larger, high-resolution displays improve user performance, and curving such displays further improves performance, removing any biases towards regions of the display, potentially reducing the performance drop of virtually far apart objects, reducing the amount of physical navigation necessary, and enabling more detailed insights. Based on these findings, one should always curve multiple monitor displays for single users, and if space is an issue, start curving once the display reaches four or five monitors wide. Master of Science 2014-03-14T20:42:28Z 2014-03-14T20:42:28Z 2006-07-18 2006-08-01 2006-09-29 2006-09-29 Thesis etd-08012006-200636 http://hdl.handle.net/10919/34294 http://scholar.lib.vt.edu/theses/available/etd-08012006-200636/ ShuppThesis.pdf In Copyright http://rightsstatements.org/vocab/InC/1.0/ application/pdf Virginia Tech
collection NDLTD
format Others
sources NDLTD
topic viewport size
curvature
reconfigurable display
large tiled display
high-resolution
geospatial
ergonomics
evaluation
spellingShingle viewport size
curvature
reconfigurable display
large tiled display
high-resolution
geospatial
ergonomics
evaluation
Shupp, Lauren Marcy
The Effects of Curving Large, High-Resolution Displays on User Performance
description Tiling multiple monitors to increase the amount of screen space has become an area of great interest to researchers. While previous research has shown user performance benefits when tiling multiple monitors, little research has analyzed whether much larger high-resolution displays result in better user performance. The work in this paper evaluates user performance on an even larger, twenty-four monitor, high-resolution (96 DPI), high pixel-count (approximately 32 million pixels) display for single-users in both flat and curved forms. The first experiment compares user performance time, accuracy, and mental workload on multi-scale geospatial search, route tracing, and comparison tasks across one, twelve (4x3), and twenty-four (8x3) tiled monitor configurations. Using the same tasks, we evaluated conditions that uniformly curve the twelve and twenty-four monitor displays. Results show that, depending on the task, larger viewport sizes improve performance time with less user frustration. Findings also reveal that curving large displays improves performance time as users interacted with less strenuous physical navigation on the curved conditions. A second study sought to understand why curving the display, effectively bringing all pixels into visible range, improved performance so as to provide guidelines for using such large displays. The study tested for region biases, performance gaps in comparing virtually distant objects, and degree of detail of user insights while measuring the physical navigation required. Results clearly show that significantly less movement is required when physically navigating the curved display. Performance measures reveal that users favor the left regions of the flat display, while there appears to be no region bias on the curved display. Furthermore, user performance time increased as the virtual distance between objects increased, and there is a tradeoff in insight detail between the two forms. In conclusion, larger, high-resolution displays improve user performance, and curving such displays further improves performance, removing any biases towards regions of the display, potentially reducing the performance drop of virtually far apart objects, reducing the amount of physical navigation necessary, and enabling more detailed insights. Based on these findings, one should always curve multiple monitor displays for single users, and if space is an issue, start curving once the display reaches four or five monitors wide. === Master of Science
author2 Computer Science
author_facet Computer Science
Shupp, Lauren Marcy
author Shupp, Lauren Marcy
author_sort Shupp, Lauren Marcy
title The Effects of Curving Large, High-Resolution Displays on User Performance
title_short The Effects of Curving Large, High-Resolution Displays on User Performance
title_full The Effects of Curving Large, High-Resolution Displays on User Performance
title_fullStr The Effects of Curving Large, High-Resolution Displays on User Performance
title_full_unstemmed The Effects of Curving Large, High-Resolution Displays on User Performance
title_sort effects of curving large, high-resolution displays on user performance
publisher Virginia Tech
publishDate 2014
url http://hdl.handle.net/10919/34294
http://scholar.lib.vt.edu/theses/available/etd-08012006-200636/
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