Embodied Interfaces for Interactive Percussion Instruction

<p>For decades, the application of technology to percussion curricula has been substantially hindered by the limitations of conventional input devices. With the need for specialized percussion instruction at an all-time high, investigation of this domain can open the doors to an entirely new e...

Full description

Bibliographic Details
Main Author: Belcher, Justin Ryan
Other Authors: Computer Science
Format: Others
Published: Virginia Tech 2014
Subjects:
HCI
Online Access:http://hdl.handle.net/10919/33361
http://scholar.lib.vt.edu/theses/available/etd-05312007-113346/
Description
Summary:<p>For decades, the application of technology to percussion curricula has been substantially hindered by the limitations of conventional input devices. With the need for specialized percussion instruction at an all-time high, investigation of this domain can open the doors to an entirely new educational approach for percussion.</p> <p>This research frames the foundation of an embodied approach to percussion instruction manifested in a system called Percussive. Through the use of body-scale interactions, percussion students can connect with pedagogical tools at the most fundamental levelâ leveraging muscle memory, kinesthetics, and embodiment to present engaging and dynamic instructional sessions.</p> <p>The major contribution of this work is the exploration of how a system which uses motion-sensing to replicate the experiential qualities of drumming can be applied to existing pedagogues. Techniques for building a system which recognizes drumming input are discussed, as well as the systemâ s application to a successful contemporary instructional model. In addition to the specific results that are presented, it is felt that the collective wisdom provided by the discussion of the methodology throughout this thesis provides valuable insight for others in the same area of research.</p> === Master of Science