Effects of Video Modeling on Preference and Reinforcer Value for Toys
Children diagnosed with autism often exhibit a limited range of preferred stimuli. This can lead to problem behavior or a decline in quality of life. Recent work has shown that watching peers approach and interact with stimuli can affect an observer’s preferences with respect to those stimuli. Video...
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ndltd-USF-oai-scholarcommons.usf.edu-etd-73142018-06-15T05:23:44Z Effects of Video Modeling on Preference and Reinforcer Value for Toys Meuret, Brienna Children diagnosed with autism often exhibit a limited range of preferred stimuli. This can lead to problem behavior or a decline in quality of life. Recent work has shown that watching peers approach and interact with stimuli can affect an observer’s preferences with respect to those stimuli. Video modeling is an effective intervention component for many individuals with ASD, and may be extended toward increasing the breadth of preferences in such individuals. The purpose of this study is to examine the degree to which video modeling can be used to increase the preference and reinforcing value of initially low-preferred toys in individuals with autism. Progressive ratio (PR) break point assessments and multiple stimulus without replacement preference assessments were used to evaluate intervention effectiveness. Overall, video modeling was effective at increasing preference of least preferred toys but increases in preference were not accompanied by increases in reinforcer value as reflected by frequency of responses. 2016-03-24T07:00:00Z text application/pdf http://scholarcommons.usf.edu/etd/6118 http://scholarcommons.usf.edu/cgi/viewcontent.cgi?article=7314&context=etd default Graduate Theses and Dissertations Scholar Commons Social and Behavioral Sciences |
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Social and Behavioral Sciences Meuret, Brienna Effects of Video Modeling on Preference and Reinforcer Value for Toys |
description |
Children diagnosed with autism often exhibit a limited range of preferred stimuli. This can lead to problem behavior or a decline in quality of life. Recent work has shown that watching peers approach and interact with stimuli can affect an observer’s preferences with respect to those stimuli. Video modeling is an effective intervention component for many individuals with ASD, and may be extended toward increasing the breadth of preferences in such individuals. The purpose of this study is to examine the degree to which video modeling can be used to increase the preference and reinforcing value of initially low-preferred toys in individuals with autism. Progressive ratio (PR) break point assessments and multiple stimulus without replacement preference assessments were used to evaluate intervention effectiveness. Overall, video modeling was effective at increasing preference of least preferred toys but increases in preference were not accompanied by increases in reinforcer value as reflected by frequency of responses. |
author |
Meuret, Brienna |
author_facet |
Meuret, Brienna |
author_sort |
Meuret, Brienna |
title |
Effects of Video Modeling on Preference and Reinforcer Value for Toys |
title_short |
Effects of Video Modeling on Preference and Reinforcer Value for Toys |
title_full |
Effects of Video Modeling on Preference and Reinforcer Value for Toys |
title_fullStr |
Effects of Video Modeling on Preference and Reinforcer Value for Toys |
title_full_unstemmed |
Effects of Video Modeling on Preference and Reinforcer Value for Toys |
title_sort |
effects of video modeling on preference and reinforcer value for toys |
publisher |
Scholar Commons |
publishDate |
2016 |
url |
http://scholarcommons.usf.edu/etd/6118 http://scholarcommons.usf.edu/cgi/viewcontent.cgi?article=7314&context=etd |
work_keys_str_mv |
AT meuretbrienna effectsofvideomodelingonpreferenceandreinforcervaluefortoys |
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1718696890043727872 |