Game theoretic and machine learning techniques for balancing games

Game balance is the problem of determining the fairness of actions or sets of actions in competitive, multiplayer games. This problem primarily arises in the context of designing board and video games. Traditionally, balance has been achieved through large amounts of play-testing and trial-and-error...

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Bibliographic Details
Main Author: Long, Jeffrey Richard
Other Authors: Horsch, Michael C.
Format: Others
Language:en
Published: University of Saskatchewan 2006
Subjects:
Online Access:http://library.usask.ca/theses/available/etd-08282006-144130/