Game theoretic and machine learning techniques for balancing games
Game balance is the problem of determining the fairness of actions or sets of actions in competitive, multiplayer games. This problem primarily arises in the context of designing board and video games. Traditionally, balance has been achieved through large amounts of play-testing and trial-and-error...
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Format: | Others |
Language: | en |
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University of Saskatchewan
2006
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Online Access: | http://library.usask.ca/theses/available/etd-08282006-144130/ |