Development of a motivationaltool used by employees to increasetheir physical activity, improving occupational health
Worksites, schools, homes and public places continue to be re-engineering to minimize human movement and muscular activity. Consequently, as the human body is built for movement, this entails negative health effects. Could an application be used at worksites to mitigate this problem by motivating em...
Main Authors: | , |
---|---|
Format: | Others |
Language: | English |
Published: |
Uppsala universitet, Institutionen för informationsteknologi
2018
|
Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-375207 |
id |
ndltd-UPSALLA1-oai-DiVA.org-uu-375207 |
---|---|
record_format |
oai_dc |
spelling |
ndltd-UPSALLA1-oai-DiVA.org-uu-3752072019-01-29T06:46:00ZDevelopment of a motivationaltool used by employees to increasetheir physical activity, improving occupational healthengAndersson, TobiasÅstrand, JoelUppsala universitet, Institutionen för informationsteknologiUppsala universitet, Institutionen för informationsteknologi2018Engineering and TechnologyTeknik och teknologierWorksites, schools, homes and public places continue to be re-engineering to minimize human movement and muscular activity. Consequently, as the human body is built for movement, this entails negative health effects. Could an application be used at worksites to mitigate this problem by motivating employees to increase their physical activity? Described in this thesis is the development of a web application with the goal to increase physical activity among employees at the Betsson office in Stockholm. In order to achieve this, studies were made on how to create engaging and motivating experiences. These included both information gathering at the office, where interviews were held and a survey was issued, and exploring different methods to create engaging experiences, such as gamification. From the data gathered about the target group and from user engagement methods, a concept of an application was envisioned. The application MVP (Minimal Viable Product) was implemented in an agile manner, with the technologies Angular 5 to build the application and front-end, and Firebase to handle the back-end. The application was then tested by the employees at Betsson for four days which was followed by interviews. The participants of the interview were positive towards the application, which indicates that an application can increase the physical activity at worksites. However, as this application is tailored towards Betsson, the results is not necessarily applicable in general. Student thesisinfo:eu-repo/semantics/bachelorThesistexthttp://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-375207UPTEC IT, 1401-5749 ; 18016application/pdfinfo:eu-repo/semantics/openAccess |
collection |
NDLTD |
language |
English |
format |
Others
|
sources |
NDLTD |
topic |
Engineering and Technology Teknik och teknologier |
spellingShingle |
Engineering and Technology Teknik och teknologier Andersson, Tobias Åstrand, Joel Development of a motivationaltool used by employees to increasetheir physical activity, improving occupational health |
description |
Worksites, schools, homes and public places continue to be re-engineering to minimize human movement and muscular activity. Consequently, as the human body is built for movement, this entails negative health effects. Could an application be used at worksites to mitigate this problem by motivating employees to increase their physical activity? Described in this thesis is the development of a web application with the goal to increase physical activity among employees at the Betsson office in Stockholm. In order to achieve this, studies were made on how to create engaging and motivating experiences. These included both information gathering at the office, where interviews were held and a survey was issued, and exploring different methods to create engaging experiences, such as gamification. From the data gathered about the target group and from user engagement methods, a concept of an application was envisioned. The application MVP (Minimal Viable Product) was implemented in an agile manner, with the technologies Angular 5 to build the application and front-end, and Firebase to handle the back-end. The application was then tested by the employees at Betsson for four days which was followed by interviews. The participants of the interview were positive towards the application, which indicates that an application can increase the physical activity at worksites. However, as this application is tailored towards Betsson, the results is not necessarily applicable in general. |
author |
Andersson, Tobias Åstrand, Joel |
author_facet |
Andersson, Tobias Åstrand, Joel |
author_sort |
Andersson, Tobias |
title |
Development of a motivationaltool used by employees to increasetheir physical activity, improving occupational health |
title_short |
Development of a motivationaltool used by employees to increasetheir physical activity, improving occupational health |
title_full |
Development of a motivationaltool used by employees to increasetheir physical activity, improving occupational health |
title_fullStr |
Development of a motivationaltool used by employees to increasetheir physical activity, improving occupational health |
title_full_unstemmed |
Development of a motivationaltool used by employees to increasetheir physical activity, improving occupational health |
title_sort |
development of a motivationaltool used by employees to increasetheir physical activity, improving occupational health |
publisher |
Uppsala universitet, Institutionen för informationsteknologi |
publishDate |
2018 |
url |
http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-375207 |
work_keys_str_mv |
AT anderssontobias developmentofamotivationaltoolusedbyemployeestoincreasetheirphysicalactivityimprovingoccupationalhealth AT astrandjoel developmentofamotivationaltoolusedbyemployeestoincreasetheirphysicalactivityimprovingoccupationalhealth |
_version_ |
1718969668221272064 |