The Steamroller Programming Language
During my research I haven't found any popular language with enough features for table driven programming to define the borders of the paradigm. The Steamroller programming language is trying to inspire new languages in a new direction with the beginners in mind using methods from human compute...
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Uppsala universitet, Institutionen för informationsteknologi
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ndltd-UPSALLA1-oai-DiVA.org-uu-2333842014-10-03T06:46:38ZThe Steamroller Programming LanguageengForsgren Piuva, DavidUppsala universitet, Institutionen för informationsteknologi2014During my research I haven't found any popular language with enough features for table driven programming to define the borders of the paradigm. The Steamroller programming language is trying to inspire new languages in a new direction with the beginners in mind using methods from human computer interaction. The resulting langauge is close to Basic (1964) and D (2001). The syntax is mostly inherited from Basic and purity levels are close to D. The main feature in the written part of the language is table style enumerations. Graphical overview of projects makes it easy to prevent cyclic dependencies before they are created. Graphical code generating languages for data flow graphs and state machines are parts of the language as a whole to allow extremely complex systems to be displayed as something trivial that everyone can understand. After having implemented and used the table feature, other imperative languages started to feel obsolete, repetitive and annoying to use because the table feature opened a new path to simpler and safer code that I did not see before. Student thesisinfo:eu-repo/semantics/bachelorThesistexthttp://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-233384IT ; 14 059application/pdfinfo:eu-repo/semantics/openAccess |
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English |
format |
Others
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NDLTD |
description |
During my research I haven't found any popular language with enough features for table driven programming to define the borders of the paradigm. The Steamroller programming language is trying to inspire new languages in a new direction with the beginners in mind using methods from human computer interaction. The resulting langauge is close to Basic (1964) and D (2001). The syntax is mostly inherited from Basic and purity levels are close to D. The main feature in the written part of the language is table style enumerations. Graphical overview of projects makes it easy to prevent cyclic dependencies before they are created. Graphical code generating languages for data flow graphs and state machines are parts of the language as a whole to allow extremely complex systems to be displayed as something trivial that everyone can understand. After having implemented and used the table feature, other imperative languages started to feel obsolete, repetitive and annoying to use because the table feature opened a new path to simpler and safer code that I did not see before. |
author |
Forsgren Piuva, David |
spellingShingle |
Forsgren Piuva, David The Steamroller Programming Language |
author_facet |
Forsgren Piuva, David |
author_sort |
Forsgren Piuva, David |
title |
The Steamroller Programming Language |
title_short |
The Steamroller Programming Language |
title_full |
The Steamroller Programming Language |
title_fullStr |
The Steamroller Programming Language |
title_full_unstemmed |
The Steamroller Programming Language |
title_sort |
steamroller programming language |
publisher |
Uppsala universitet, Institutionen för informationsteknologi |
publishDate |
2014 |
url |
http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-233384 |
work_keys_str_mv |
AT forsgrenpiuvadavid thesteamrollerprogramminglanguage AT forsgrenpiuvadavid steamrollerprogramminglanguage |
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